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Originally Posted by Elhioc As you've noticed, we haven't only said that 3d engine sucks for the blocky graphics, but also in playability. Got better things to do than fiddle some camera all the time that gets stuck and trying to find all party members and cursing the view for not going to good spot in combat...
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What comes to me being hypocrite... imagination works with text based games of course since they leave pretty much everything concerning graphics to mind but doing 3d engine is forcing their own vision of the game up. Kind of like the difference with television and books. You've red books right?
And comparing which in my opinion pleases the eye more, 2d or 3d, I say 2d if those are the options. Too bad if you dont agree, thats your headache  |
Problems with playability in 3D as compared to 2D? I have a hard time to see this.
Loosing party members? - I "lost" my partymembers because they couldn't pathfind in BG1+2 as well - so that has nothing to do with 2D vs. 3D. You could easily reposition the camerar on a party member in 3D as you can in 2D.
To me it seems that the many "issues" people have with 2D vs. 3D is actually viewpoint related (first person, isometric, over-the-shoulder) and not actually 2D/3D related.
3D can run in locked isometric view as it was in the BG-series; however, one of the advantages of 3D is that you have the possiblity for much more freedom, like free camerar movement.