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Originally Posted by trippin_kali you know, I've run pen and paper games for years, and I've always had a general rule about arms and armor, a +1 enchantment for each 5 levels. It helps balance the game and allows the gamer to role play instead of mere hack and slash. |
good rule of thumb, and maybe it could be possible to link party level w/ rewards rather than location / rewards (as in bg1, 2) otoh there are still items like the holy avenger that should be tied to a location / quest.
another bit that i thought was pretty cool from nwn was that the weapon focus feat and other factors determined what magic weapons you would find. very cool. and far better than the one of everything approach.
the iwd games were neat in that they had some random treasure, again fairly cool.