| A few more that I use, while I've a bit of time to spare: Potted Plants 2.0. Many plants to choose from. You get a customized pot, and the plant produces an herbal ingredient in 11 days, and every 30 days, after that. Available for purchase from Ancola's stall in Sadrith Mora. Real Furniture. Creates a merchant in Vivec that sells 400+ pieces of furniture and housing decoration, with many different styles. Objects can be turned, lowered or raised once put in place thanks to a special (very cheap) ring you get at the store. Once the object is set as you'd like it, take off the ring. Disturb the Dead. Adds decent loot to tombs, but at a cost: the dead are aware of your pillaging. You'll be attacked frequently, and cursed, lowering your attributes until you purchase special potions at a temple. Makes tomb looting more of a challenge, and will eventually be merged with another project by the same modder to add an additional 4-5 levels beneath each tomb, complete with 20+ level undead monsters. Pack Animal Merchant. By Baratheon79, one of the best coders for this kind of thing. It adds a merchant on the outskirts of Pelagiad who will sell you pack rats and guars. Lights 300, v. 4.1. By Byblos. Gives every candle light the same color as the candle wax; so red candles produce a red light, etc. You might need to tweak your ini settings to take advantage of this one, but it really creates some nice effects. Modtown 2004. Take a bunch of modders of known quality. Put 'em altogether, and let 'em create a small town with personal residences simply designed to show off their skills. The results are extremely inventive in a just-for-fun mod, where you wander about trying to find every secret little detail that they've each added. Psorticon. Gives each type of scroll and potion you acquire it's own color and symbol, making it far easier to identify at a glance. The Imperial Legion Badge. Tired of having to put on all that armor you receive as a reward every time you go to an Imperial Legion officer for a new quest? This badge gives you instant recognition without all the useless metal. Morrowind Advanced. Makes the game more challenging: a few new dungeons, with new weapons, armor, alchemical ingredients, and more difficult creatures. Feel like taking on a Rogue Ash Ghoul, a Red Warrior Dragon, or an Elite Dremora General? Here's your chance, punk. It's all done with leveled lists, so you won't get stomped on by a Winged Twilight Hunter while level 3. Very nicely implemented. Tarmar. A very good quest mod that requires more thought and investigative skill than hack 'n slash. Definitely one of the best out there.
__________________ To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe. |