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Old 06-16-2004, 11:48 AM
Est Est is offline
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Join Date: Jun 2004
Posts: 3
my 2 cents

well one thing i'm definitely agreeing on is precisely this, the music in the game kinda blends much more with the ambience, so it's not like a "separate" arrangement just thrown together with the game.
remember how the score for Baldur's Gate (both games) seemed to "stand out" more? maybe that's what made it somewhat easier to catch the drift and play it separately (i know i spent lots of time trying out different ways to arrange and play the main theme )

anyhow, the point is that most of the tracks aren't so comfortable to just *play*, because they don't have a clearly defined melody that stands out... (more like a combination of "background-ish" strings ond/or percussion effects) so what we're looking at is a means of figuring out each of the parts of a song, then writing them down in a MIDI arranger of sorts.

Exception goes for the game's main theme, which is kinda easy to figure out once you've heard it a couple of times.

And yeah, i know MIDI wasn't the center of this topic, but in fact by the time one gets to arranging a track in MIDI, you've probably already got the hang of it enough to play it half decently

let's see what other ideas pop up.
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