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I think it's a good thing not to stick with D&D, now you can choose what you want, and have all options open. You can introduce new races/classes etc. or even a whole new skill system.
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Creating a brand new rule system, mythos and game engine is quite a lot of work which makes me slightly apprehensive that game play might suffer. Personally I hope this does turn out to be the 'spiritual successor' to BG2 as I've been waiting for that for yonks.
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300hours gameplay in BG2? That sound alot (for 1 game that is, you can always replay it)
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Well, the Bio website quotes 'hundreds' and I seem to remember when it was released that 300 was the number they kept waving about.