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Old 04-12-2004, 02:58 PM
Kalendraf Kalendraf is offline
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Join Date: Mar 2004
Location: Rochester, MN
Posts: 42
The exp for adding flaming, frost or shock should be on par with adding another +1 enhancment. However, many of the enchantment types are caster level (CL) dependent. Here's the numbers from the 3.5 DMG:

Axiomatic/Anarchic/Holy/Unholy CL7
Flaming CL10
Flaming Burst CL12 (impossible in ToEE, unless you edit something)
Frost CL8
Icy Burst CL10
Keen CL10
Mighty Cleaving CL8
Shock CL8
Shocking Burst CL10

The cost for making a burst item should be on par with the cost for adding another +2 enhancement.
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