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Originally posted by Léah I think you hit the nail right on the head, Necrotaur. I think "vanilla" is the perfect word to describe the feel of the entire game. Enjoyable, but very bland. |
Same here. Of course, the magazines are falling all over themselves raving about it, so this single fact will probably never make it through the critical blender; but it's true, nonetheless. If we were to visualize KotoR as a BG style game complete with the Infinity engine, its lack of distinctive personality in different areas would be apparent. There are more people engaged in various activities around the 3D modeling in KotoR, but more conversations and activities to add flavor in BG2.
The question is whether Bioware will take its engine and turn next to a PC title with its greater level of sophistication, given its probable audience, or attempt to reproduce the same success with a title skewed for the Xbox market.