| Yeah, my first playthrough I finished in 27 hours, and my second, more in-depth one I finished at 35 (no pazaak though, just can't stand that game). KotOR feels very, very short to me.
I think part of this could be that the items and accessories are very limited and have no real feel or personality to them. Upgrading is just a question of 'tab A goes into slot B', and choosing which item to use is a choice between 'what does the most damage' for weapons, and 'what protects the most' for armor. Very vanilla.
__________________
"Game Balance" is getting all players to complain equally.
|