GamePlay Questions Q. Which is the better guild to join? A. Even the most Lawful of the Paladins will have to side themselves with the criminals of the city. You'll have a choice of what criminal you'll want to align with, however.
An informant, Gaelan Bayle, will speak to you as soon as you enter the Slums district. He'll give you just enough information on Imoen and Irenecus to lure you into striking a deal with him and his "employer", whom he refuses to name. He asks you to raise a good amount of gold before he discloses who you'll be working with.
After you reach 15-20,000 gold and move districts through Athkatla, a woman will come find you during the night. Her name is Valen, and she tells you that her mistress is anxious to meet you. You can meet this woman in the Graveyard District only at night.
Most good/nuetral aligned parties take up on Gaelan Bayle's side, though you can have it any way you want and join with Valen's source. Just make sure that you know that Valen's way is a bit more darker (evil/nuetral parties, here's your calling), and Keldorn and Mazzy will leave your party if you join her.
Q. What's the fastest way to earn the 20,000 gold for the quest? A. If you want to go straight through the game as fast as you can and skip along most of the sidequests, the fastest way is to help Nalia in the Copper Coronet by saving her keep. Before you go back to your informant - whomever he or she may be - you may want to check out the city before you move into the next stage of the game.
Q. How do I challenge Firkraag? A. Firkraag, for those of you who think they're tough enough (Or for those of you who just really, *really* want Carsomyr), is in the Copper Coronet. Human stage, of course. He'll be standing in front of the Bar Keep, amidst the tables of patrons. He'll offer you a job on what he says is to clear out a bunch of monsters from his land. The plot unfolds from there.
Q. I'm looking for a challenge. Where do I go? A. Well, there's the
Den of Seven Vales in Wuakeen's Promenade for starters. Just run upstairs and face a group of rag-tag, experienced adventurers. You may also want to consider facing
Kangaxx the Lich in the Docks, though it takes some time to gather the pieces for the quest. And for those who are feeling a bit suicidal, the Bridge District holds one of the top ten hardest fights in the game - the
Twisted Rune. Just make sure you have a Rogue Stone to get in.
Q. Where are the four dragons in the game, and where and when do I face them? A. You'll meet Firkraag in the Copper Coronet, as explained above. You don't absolutely
have to face him, but it is kind of fun as he has some nice loot.
The Shadow Dragon, Thaxll'ssillyia, is in the Shadow Temple Ruins, after you've been to the Umar Hills. This Dragon can be avoided, but why wimp out once you've gotten that far?
Adalon, the Silver Dragon, is the key to getting out of the Underdark. You don't have to fight her - it's kind of reccomended you don't. How often do you meet a friendly Silver Dragon? - but you can if you're really up to it. Just make sure that you have a saved game before you give the Dragon Eggs to the Demon.
The Black Dragon Nizidramanii'yt is in Suldenessellar. He's tougher than the Shadow Dragon, and about on the same level as Firkraag. And yes, you do have to fight him. He holds the items you need to save the Elven city and reach Irenecus. He has some nice, fun stuff on his corpse, though.
Q. What's the cure for Vampirism? What do I do with the inflicted? A. If Bodhi made off with your lover when you tried to get the Lanthorn, you have no choice but to kill them in the lower levels. When the fight is good and done, you will find some books in the room to the left. Those are quite vague on what you're supposed to do, but they basically say go to the temple in the Docks and talk to the monks. Overall, the big deal is taking the body of the inflicted up to the Shadow Temple Ruins and putting it in the arms of the statue of the woman towards the South. This will cure your inflicted and restore them to life.
Q. Why can't I leave the city to get to outter areas? A. As addressed in GameBanshee's FAQ, this problem can be solved by going to Athkatla's city gates, leaving through the District Exit on the other side, and then moving on do the desired location. It should be avaliable then.
Q. What's with these stupid pantaloons?! A. Trust me. You'll want to keep those.
Q. Where can I buy my Magic Licensce? A. In the Council of Six Building over in the Government District, you'll find a Cowled Wizard who sells Magic Licensces for 5,000 gold. Not too much, considering how badly they want to be rid of magic, ne?
Q. Totemic Druids or Avengers? A. Well, if you asked
me, Totemics. Thier Spirit Animals hold off Vampies better than regular animal summons... But certain people who are completely against my cause would say Avengers. Not to name any names... *coughcoughYshaniacoughcough* Personally, I don't understand all the hype over 'em.
Q. What is the purpose of the Glyph of Warding spell if it deactivates as soon as you leave the area? A. *shrugs*
Q. Is there any way I can keep my equipment when I import to SoA? A. There is speculation that if you pause the game before the movie sequence starts, you can get into your inventory and put all your items on the ground. Not too sure about this one as I haven't gotten around to testing it yet.