| The ending cinematic did contain a launching point for a possible sequel. Let's hope sales were strong enough to warrant one.
It's nice to play a game were all the design elements, especially the UI, are so well thought out. The only real complaint I have is that the player character didn't auto-respond to being attached, but that is a small niggle in the overall scheme of things.
I didn't find the Wastelands section boring at all, as some reviews had indicated. For one thing, all the charm stones in it were of the"very large" variety and the death screams of the imps were too funny. I also found it amusing that when fighting two sand creatures the one my character was facing away from kept grabbing at her butt.
I thought the voice-acting was top-notch, too.
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free_fall
... and when I look at you I think, if I were a psychopath and we were standing on an extremely high cliff above a pounding surf that would drown out your scream ... well ... you know ...
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