| Speaking of Visual Ranges...
Have you ever noticed that sometimes a certain unnamed henchman will look off into the distance, yell something absurd like "Hold up there!" and then bolt out of the room into a fogged room (i.e. a room you haven't yet explored) to disarm a trap you didn't even know was there.
And after this unnamed henchman does this, you need to spend time portalling back to pick him up from the temple.
What I would like to see: (patch, update, MOD, whatever)
Something that gives your henchman/henchwoman/henchthiefytype the same Fog of War distance that affects you
Scratch that, here's something better -> Limit detection of traps to only a limited # of tiles which MAY NOT extend beyond a wall.
After all, how the heck does this unnamed henchman spot a trap through the wall into an area we've never been?
He does have a nice shot with a bow, though. Really racking up those frequent-dier miles.
"All Done" |