1. When it comes to things like AC and DR I believe it's only the numbers in brackets that are affected. However when it comes to stat boosts and other extras, then the greater your tech level the less effect you'll get, until as you've noticed the amulet will eventually stop working at all. There are artifacts that will not be as affected by your tech level, the Jewle of Hebe for example. Even at 100% tech that should still give full value.
2. It's you hit % that is increased, or so I've always found.
3. Poor game design, as we've discussed in this thread regarding guns, the game is poorly balanced in some ways, but the overall strength of the game compensates IMO.
@ Morgan Terror
My views on the matter are jaundiced by the fact that I'd only take Sebastien with me if I was playing a techy character. Also I cheat. I tinkered with Gamelevel.mes to allow NPCs to get to the top of the tech trees instead of being capped at 5. So between myself, Jayna and Angus, we have all angles covered by the time Sebastien comes int play. We all have healing jackets, or better by then, usually Elite Platemail or better.
I did take Seb all the way to the end game once, and indeed he was a fun character, I would recommend anyone playing through more than once to give him a chance.
[QUOTE=Darth Gavinius;1096098]Distrbution of games, is becoming a little like Democracy (all about money and control) - in the end choice is an illusion and you have to choose your lesser evil.
And everything is hidden in the fine print.[/QUOTE]