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Where can I sell charged rings?

Posted: Wed Jul 08, 2009 10:12 pm
by willzling
I heard from a lot of people that you can make tons of money early on by making charged rings and selling them for profit. The problem is, I cant for the life of me figure out where to sell them. I can't sell them at the general store, I can't sell them at the inventor. Where the hell do I sell my damn rings? I'm only at Tarant so far so perhaps I have to wait until another land to sell them?

Posted: Wed Jul 08, 2009 11:46 pm
by TwoHandedSword
In Tarant, the Dwarven armorer ought to be a client for charged rings, as should the clothier next to the general store. And junk dealers (there's one by the docks) will buy just about anything, though at a reduced price.

Alternately, purchase expertise in Haggle and you can pretty much sell anything to anyone. It's so convenient that I almost never play the game any other way.

Posted: Thu Jul 09, 2009 8:07 am
by willzling
TwoHandedSword wrote:In Tarant, the Dwarven armorer ought to be a client for charged rings, as should the clothier next to the general store. And junk dealers (there's one by the docks) will buy just about anything, though at a reduced price.

Alternately, purchase expertise in Haggle and you can pretty much sell anything to anyone. It's so convenient that I almost never play the game any other way.


Thanks for the tips. I couldn't sell to the dwarven armorer or the clother but at least I could sell them to the junk dealer :)

In order to sell to the clother or blacksmith, do I need to increase my level, or my haggle skill?

Posted: Thu Jul 09, 2009 6:29 pm
by TwoHandedSword
The clothier buys (and sells) most non-armour items which are worn, including robes, smoking jackets, fancy dresses, hats and jewelry. The Dwarven armorer buys most non-magical armour and simple mechanical devices (other than guns). Which is why I'm surprised that neither would spring for a tech-based ring.

You can 'force' anyone to buy anything, and at their going rate (much better than the junk dealer) by investing in Haggle expertise: it requires at least 2-1/4 ranks in Haggle (which means having 12 WP plus three character points; unless you're a Gnome or have some other appropriate background, in which case you can do it with 9 WP plus two points). Apprenticeship is found via shopkeepers and herbalists, and expertise from any bartender.

I love Haggle so much because I'm a soloist at heart; it saves me the aggravation of having to drag someone around just to be a pack mule.