Thread: Attributes
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Old 05-23-2002, 07:13 AM
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Eerhardt Eerhardt is offline
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  • Strength: affects total weight allowance, damage in melee, chances to hit with a melee weapon and may affect hurled missile weapons
  • Dexterity: affects Armour Class, chances to hit with missile weapons, raises Thieving points approximately by 5 points for every point in Dexterity (not too sure, though)
  • Constitution: affects how soon your character will become intoxicated, when consuming alcohol, also affects how fast you lose HP when poisoned/saves vs. poison
  • Intelligence: affects total number of spell slots for a mage
  • Wisdom: affects number of bonus spells, a priest receives
  • Charisma: affects encounter roll (i.e. the way others will treat you/perceive you) and prices in stores. The party leader's Charisma will also influence morale.
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