View Single Post
 
  #2 (permalink)  
Old 04-30-2002, 10:10 AM
Baldursgate Fan's Avatar
Baldursgate Fan Baldursgate Fan is offline
Exalted Member
 
Join Date: Jul 2001
Location: Singapore
Posts: 990
Ok, I'm currently thinking about redoing how my scripts handle the ToB romances. For those of you who have played through at least one of the romances, you would have found that a few of the dialogues are based on events that took place during the game. The problem here is that, when there are more than one romance running at the same time problems appear - for example, only certain dialogues would take place and the other romances are frozen because of this (at least I believe that this is a possibility).

Sabre, I have the multi-romance patch on, as far as I can tell, the timers for Viccy and Jaheira seem to take a wee bit too long to play out in ToB. Especially for Viccy, romance breaks without the patches. No problems with Aerie.

Most of the dialogues are still based on real time - just like in SoA - and since the expansion if a lot shorter than SoA, I was thinking about reducing the time between romance dialogues, your opinions? It's currently set at about 40 or so minutes - not too sure what the values in the script is compared to real time.

I am all for reducing the time between dialogues. 40 minutes is way too long, as J Compton had pointed out in his Kelsey mod thread. Heck, my party can go to sleep several times in succession and still no dialogue! In fact, I did complete the expansion without completing the Kelsey romance. I am still playing out the Tashia quests; will let you know when I get there!
Reply With Quote