Thread: Elder Vitae
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Old 08-19-2001, 09:24 AM
Buck Satan
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Quote:
Originally posted by Aegis:
<STRONG>@Buck: I never really liked the Sepentis path. It had it's perks and all, but you get it so late in the game, that it's really not worth developing. Usually, by that time I have five points in Theft of Vitae, Five in Dominate, Five in Feed, and Five in Feral Claws (Another indispensible one) For the other things, I usually kept them at about two or three points.</STRONG>
True, Serpentis is really only used in the New York scene, but it's still a great group of disciplines. And becoming familiar with them helps when you try a little multiplayer.

I know a lot of people like Feral Claws, but I never really used them. I'd rather cast Celerity and hack the baddies with a conventional weapon =).
Quote:
Originally posted by Aegis:
<STRONG>Oh, and for Walk the Abyss, you only one Point in it, same with Awaken. Those are jsut a few EXP. savers I picked up on my thrid run through the game.

One last thing, The Manipulation thing really isn't cheesy, as it takes a while to even reach that high a manipulation, and plus, if someone really is that manipulative, they would use. It's people's call and all, thats just my feelings. </STRONG>
Yep, one point in Walk the Abyss and Awaken is plenty.

I still think a high Manipulation is pretty ridiculous. You can have full platemail for every character by the end of Vienna if you want to. I was hoping they'd patch it with 1.10, but they didn't.

No matter how manipulative someone is, how are they going to walk into every single store, past or present, and convince the store owner to sell them everything, just to buy it back at a 20% markup 5 seconds later?
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