Here's the article: http://tevisthompson.com/on-videogame-reviews/
This is a very interesting position on Bioshock: Infinite, and a broader reflection on the role of critical discourse and reviews in the videogame industry. More interestingly, to me, it also touches on themes of ideology and politics in videogames, and the deliriously low level of criticism we happen to apply to half-baked political fallacies.
Now, I happen to agree with most of the views expressed in the article, but I wanted to bring it to your attention because I though it might generate discussion, or at the very least, it may interest some of you. Enjoy.
Also, it would be fun to get some discussion going about this. Are most reviews and review sites a intellectually barren wasteland? Is a fundamentally conservative moral really more likely to gather accolades than a leftist account? (I'd say that's what he hints at when he speaks of the cowardice of reviewers and gamers) Why are there so few games with leftist undertones? I can count little more than some Obsidian games (MotB, Alpha Protocol, to a point), and some parts of Black Isle games (Planescape had an interesting elaboration of a conservative philosophy, that, while not exactly advocating the left, borrowed quite a bit from postmodern left wing thought), and Arcanum, and that's that... In fact, why are there so few games that deal with politics? Food for thought.
Thanks for your attention, I promise I won't bore you with this kinds of issues for some time now. Have fun!