cANTaIM wrote:Once I became a Specter things started making more sense, but I went to the ice world and tried to get into some office, got into a fire fight and my team and I got TOTALLY owned. Not even close. Tried 4 times. Judging by the way we just got butchered there is no way I'll be able to beat that office thing.
A lot of fights in this game can be really cheap. Don't know what advice to give, to be honest, other than to take cover next to the door and hit any muppet within your line of sight to thin them out then send in your squad into the room to mop up any stragglers or just rush to the nearest cover and duke it out.
And if any of your equipment (weapons and armours) allow add-ons, then use those that might help increase your survivability, such as an increase in shield points for your armour or insert fire rounds into your favourite weapon to dish out some additional damage as examples.
cANTaIM wrote:I still don't get it. Way too hard. That isn't fun. I generally like RPGs (loved Ocarina of Time and Twilight Princess) but this? There is just too much to keep track of: how much money I have, what weapons and other equipment, I don't know what is good, and what isn't, I still can aim worth a crap with any weapon but pistols, and I have no clue how to get training. Really pissed about this right now. Sheppard is the LAMEST fighter I have ever played as in any game. Give me Turok!
The inventory system is lousy with a capital L
. The most you can do is to find the best equipment and equip them on all your team members and sell off/omni-gel the rubbish equipment (Omni-gel is important if you plan on doing a lot of hacking and decrypting).
As for training, there's none. You only get power-ups or passive skills by putting points in any discipline (hacking, assault rifles, shield, etc). In the beginning, it's best to focus on your weapon of choice (and others you find important), if I recall correctly. Put points in the other skills that you might be interested in once you max out the important skills.
And I agree that the combat leaves a lot to be desired, even when you max out nearly all of your disciplines. Guns still feel finicky and your team AI isn't bright plus most of the plot-based fights in the beginning can be real cheap, especially when the game overwhelm you with numbers.