Quote:
Originally Posted by Edar Macilrille With The Eclipse Ritual my quibble is the same as with many other encounters in the game- only worse, the AI can react before you. Normally that is not really a problem, as you have the possibility to prepare, IE you *know* that the room you are about to enter is full of nefarious villains, so you can take your potions, cast protective spells, hang a few offensive ones, etc. Thus it evens out, but in The Eclipse Ritual that is simply not possible as you never know when it happens, and before you can react the AI has half yout party stunned by attacks while the Game Engine still refuses to acknowledge any keyboard and mouse input you try to give. Your input has second priority and is by necessity slower than the AI.
I think this is at the root of many complaints about the difficulty of Tactics, especially The Eclipse. |
There are variables for when you arrive in their hold. You do not randomly stumble upon them with no preperations at all. Sola tells you about them and urges you to be prepared and even if you don't know what's coming the first time, you will the second. Because there will be a second.
Going into the Eclipse party unprepared is really devestating. It's not meant to. The reason why you are being teleported is to avoid cheesing with traps and summons before the fight starts. It's true - this battle is kind of reverse. They are the ones who gets to be prepared.
In fact, they have a lot of advantages.
1) They're prepared. Buffed and with summons ready to go.
2) They have a full-party Time Stop spell being cast each round or so, depending in what difficulty you play on.
3) Their spells are completely scripted meaning they will never run out.
However, this fight is not all that bad. It's true that they look scary and the first couple of times they will rip you to shreds without you doing much damage to them. But once you start to realize how they work you can totally kick their assess.
That's right. In order to win this battle you actually have to figure out how *they* work. That is the fun thing with tactics/ascension-battles such a Kuroisan. You need to figure out what they do, how they do it, and then counter it.
The best part with the Eclipse is however that no matter how scary they look, they can be easily beaten. Just put a huge focus on your own buff and dispell their buffs and you will have a much easier time. For example, a well-placed dispell magic from an Inquisitor will strip the warriors of their buffs and with two chains filled with ADHW (6x) their front row will die instantly. This takes about one round to perform and with two simple characters you can down half their group before their swords even can touch you.
But I drift, to the subject all I can say is that well, they do not get to prepare a lot more than you do. They are fully buffed, so can you be (if you know the instance will trigger after Sola's dream when he and main char are close together at night). Worth noticing is that Eclipse isn't tactics, it's the Solaufein mod, and it can be triggered by writing
CLUAConsole:CreateCreature("SolaSpy1")