| Acid Grenade |
| Category: Weapon |
| Weight: 1 |
| Skill: Throwing Weapons |
| Damage: 30-60 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Throw |
| Attack Mode 1 Range: 15 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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Designed to deliver a quantity of acid to a target.
Obtained:
| Various locations throughout the wasteland. |
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| Barbed Spear |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 7-8 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 5 |
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Spear with a barbed blade on the end.
Obtained:
| Mardin - Found on multiple beastlords |
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| Boom Bugs |
| Category: Weapon |
| Weight: 1 |
| Skill: Throwing Weapons |
| Damage: 10-25 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Throw |
| Attack Mode 1 Range: 15 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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A giant mutant strain of ladybug with unstable body chemistry. Explodes when agitated, disturbed, angry or bored.
Obtained:
| Various locations throughout the wasteland. |
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| Boomerang |
| Category: Weapon |
| Weight: 2 |
| Skill: Throwing Weapons |
| Damage: 3-6 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Throw |
| Attack Mode 1 Range: 15 |
| Attack Mode 1 AP: 2 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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Ancient thrown weapon.
Obtained:
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| Chakram |
| Category: Weapon |
| Weight: 2 |
| Skill: Throwing Weapons |
| Damage: 4-6 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Throw |
| Attack Mode 1 Range: 15 |
| Attack Mode 1 AP: 2 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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A razor edged throwing ring.
Obtained:
| Mardin - Found on multiple beastlords |
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| Dart |
| Category: Weapon |
| Weight: 1 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 3-6 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Throw |
| Attack Mode 1 Range: 16 |
| Attack Mode 1 AP: 2 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 1 |
| Attack Mode 2 AP: 4 |
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It's a dart. It could get under the skin and cause a nasty infection.
Obtained:
| Various locations throughout the wasteland. |
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| Diamond Spear |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 15-20 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 5 |
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A diamond tipped spear which offers great penetration.
Obtained:
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| Dynamite Spear |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 10-30 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 6 |
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Spear with a stick of dynamite bound to the end.
Obtained:
| Merchant Special Encounter - For sale |
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| Fantasy Ball |
| Category: Weapon |
| Weight: 1 |
| Skill: Throwing Weapons |
| Damage: 8-10 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Throw |
| Attack Mode 1 Range: 15 |
| Attack Mode 1 AP: 2 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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Looks like a shiny metal ball but it suddenly develops spikes in flight.
Obtained:
| Preoria - Found in two places (#12 and #21) |
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| Festering Spear |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 3-10 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 5 |
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A spear with the tip coated with rotting animal remains. The shaft is wooden, and the tip is hollow steel.
Obtained:
| Various locations throughout the wasteland. |
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| Flash Grenade |
| Category: Weapon |
| Weight: 1 |
| Skill: Throwing Weapons |
| Damage: 3-9 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Throw |
| Attack Mode 1 Range: 15 |
| Attack Mode 1 AP: 2 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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Causes stun in area of effect.
Obtained:
| Various locations throughout the wasteland. |
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| Grenade (Frag) |
| Category: Weapon |
| Weight: 1 |
| Skill: Throwing Weapons |
| Damage: 30-50 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Throw |
| Attack Mode 1 Range: 15 |
| Attack Mode 1 AP: 6 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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A generic fragmentation grenade. Contains a small amount of high explosives, the container itself forming most of the damaging fragments. Explodes on contact.
Obtained:
| Various locations throughout the wasteland. |
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| Grenade (Incendiary) |
| Category: Weapon |
| Weight: 1 |
| Skill: Throwing Weapons |
| Damage: 40-60 |
| Minimum Strength: 4 |
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| Attack Mode 1: Throw |
| Attack Mode 1 Range: 15 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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Antipersonnel grenade loaded with napalm.
Obtained:
| Various locations throughout the wasteland. |
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| Grenade (Plasma) |
| Category: Weapon |
| Weight: 1 |
| Skill: Throwing Weapons |
| Damage: 40-90 |
| Minimum Strength: 4 |
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| Attack Mode 1: Throw |
| Attack Mode 1 Range: 15 |
| Attack Mode 1 AP: 6 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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A magnetically sealed plasma delivery unit, with detonating explosives. Creates a blast of superheated plasma on contact.
Obtained:
| Various locations throughout the wasteland. |
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| Grenade (Pulse) |
| Category: Weapon |
| Weight: 1 |
| Skill: Throwing Weapons |
| Damage: 0-0 |
| Minimum Strength: 4 |
|
| Attack Mode 1: None |
| Attack Mode 1 Range: N/A |
| Attack Mode 1 AP: N/A |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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An electromagnetic pulse grenade, generating an intense magnetic field on detonation. Doesn't affect biological creatures. Contact fuse.
Obtained:
| Various locations throughout the wasteland. |
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| Molotov Cocktail |
| Category: Weapon |
| Weight: 1 |
| Skill: Throwing Weapons |
| Damage: 9-21 |
| Minimum Strength: 1 |
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| Attack Mode 1: Throw |
| Attack Mode 1 Range: 18 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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A home-made flammable grenade.
Obtained:
| Brahmin Wood - Found in crate (#12) |
| Freeport - Found in crate (#11) |
| Rock Falls - Found in shelf (#14) |
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| Piston Spear |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 6-20 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 5 |
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Spear with a pneumatic piston built into the end. It is designed to do more impact damage.
Obtained:
| Various locations throughout the wasteland. |
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| Powder Bag |
| Category: Weapon |
| Weight: 1 |
| Skill: Throwing Weapons |
| Damage: 3-6 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Throw |
| Attack Mode 1 Range: 16 |
| Attack Mode 1 AP: 2 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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A low-tech hunting weapon. When thrown in the face of the target, the powder puffs through the cloth of the bag, leaving the creature stunned.
Obtained:
| Mardin - Found on multiple beastlords |
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| Rock |
| Category: Weapon |
| Weight: 1 |
| Skill: Throwing Weapons |
| Damage: 4-7 |
| Minimum Strength: 1 |
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| Attack Mode 1: Throw |
| Attack Mode 1 Range: 15 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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It's a rock.
Obtained:
| Various locations throughout the wasteland. |
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| Serrated Blade |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 8-10 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 5 |
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Spear with a Serrated Blade.
Obtained:
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| Sharpened Pole |
| Category: Weapon |
| Weight: 3 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 2-5 |
| Minimum Strength: 4 |
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| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 5 |
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A wood pole sharpened at one end.
Obtained:
| Mardin - Found on beastlord |
| Canadian Invasion Special Encounter - Found on tribal |
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| Snake Spear |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 3-10 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 5 |
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A poison tipped pole arm. The shaft is wooden, and the tip is hollow steel filled with poison.
Obtained:
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| Spear |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 6-13 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 6 |
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A razor tipped pole arm. The shaft is wooden, and the tip is worked steel.
Obtained:
| Various locations throughout the wasteland. |
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| Throwing Knife |
| Category: Weapon |
| Weight: 1 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 3-6 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Throw |
| Attack Mode 1 Range: 16 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 1 |
| Attack Mode 2 AP: 3 |
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A knife, balanced specifically for throwing. Made of titanium, and laser sharpened.
Obtained:
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| Throwing Stars |
| Category: Weapon |
| Weight: 1 |
| Skill: Throwing Weapons |
| Damage: 2-6 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Throw |
| Attack Mode 1 Range: 15 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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Shiny metal Stars with very sharp edges designed for throwing. Min ST 1.
Obtained:
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