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Fallout Tactics
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Melee Weapons
Axe Handle
Category: Weapon
Weight: 3
Skill: Melee Weapons
Damage: 4-12
Minimum Strength: 4
Attack Mode 1: Swing
Attack Mode 1 Range: 2
Attack Mode 1 AP: 4
Attack Mode 2: Thrust
Attack Mode 2 Range: 2
Attack Mode 2 AP: 4
A wooden axe handle. It would do more damage if the blade was still attached but it is still a useful weapon.

Obtained:
• Various locations throughout the wasteland.
Barbed Spear
Category: Weapon
Weight: 4
Skill: Melee Weapons, Throwing Weapons
Damage: 7-8
Minimum Strength: 4
Attack Mode 1: Thrust
Attack Mode 1 Range: 2
Attack Mode 1 AP: 4
Attack Mode 2: Throw
Attack Mode 2 Range: 8
Attack Mode 2 AP: 5
Spear with a barbed blade on the end.

Obtained:
• Mardin - Found on multiple beastlords
Broken Bottle
Category: Weapon
Weight: 1
Skill: Melee Weapons
Damage: 1-5
Minimum Strength: 1
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 3
Attack Mode 2: Thrust
Attack Mode 2 Range: 1
Attack Mode 2 AP: 4
The preferred weapon for advocates of the drunken brawl.

Obtained:
• Various locations throughout the wasteland.
Cattle Prod
Category: Weapon
Weight: 6
Skill: Melee Weapons
Damage: 12-20
Minimum Strength: 5
Ammo: Small Energy Cell (20)
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 4
Attack Mode 2: Overload
Attack Mode 2 Range: 1
Attack Mode 2 AP: 4
A Farmer's Best Friend model cattle prod from Wattz Electronics. Uses small energy cells for power.

Obtained:
• Quincy - Found on beastlord (#6)
• Junction City - Found on Brahmin (#6)
Claw Hammer
Category: Weapon
Weight: 3
Skill: Melee Weapons
Damage: 4-16
Minimum Strength: 5
Attack Mode 1: Claw
Attack Mode 1 Range: 1
Attack Mode 1 AP: 4
Attack Mode 2: Head
Attack Mode 2 Range: 1
Attack Mode 2 AP: 4
A large hammer with big handle. Very popular with the muscular crowd.

Obtained:
• Rock Falls - Found on workbench (#8)
Cleaver
Category: Weapon
Weight: 2
Skill: Melee Weapons
Damage: 6-14
Minimum Strength: 4
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 4
Attack Mode 2: None
Attack Mode 2 Range: N/A
Attack Mode 2 AP: N/A
Heavy Butchers Cleaver. Great for cleaving off cuts of meat (from dead or living animals).

Obtained:
• Brahmin Wood - Found on Horus (#16)
Club
Category: Weapon
Weight: 4
Skill: Melee Weapons
Damage: 5-15
Minimum Strength: 4
Attack Mode 1: Thrust
Attack Mode 1 Range: 2
Attack Mode 1 AP: 4
Attack Mode 2: Swing
Attack Mode 2 Range: 2
Attack Mode 2 AP: 5
A large home made club with spikes driven into it. Heavy wood (possibly mahogany).

Obtained:
• Various locations throughout the wasteland.
Combat Knife
Category: Weapon
Weight: 2
Skill: Melee Weapons
Damage: 6-14
Minimum Strength: 1
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 3
Attack Mode 2: Thrust
Attack Mode 2 Range: 1
Attack Mode 2 AP: 4
A high-quality combat knife, the Stallona is from SharpWit, Inc. The edge of this blade is guaranteed sharp for over a decade of use!

Obtained:
• Mardin - Found on beastlord
Crowbar
Category: Weapon
Weight: 6
Skill: Melee Weapons
Damage: 3-15
Minimum Strength: 5
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 4
Attack Mode 2: Thrust
Attack Mode 2 Range: 1
Attack Mode 2 AP: 4
A very solid and heavy piece of metal, specially designed to exert leverage. Or pound heads.

Obtained:
• Brahmin Wood - Found on workbench (#10)
DakTarg
Category: Weapon
Weight: 2
Skill: Melee Weapons
Damage: 4-12
Minimum Strength: 1
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 3
Attack Mode 2: Thrust
Attack Mode 2 Range: 1
Attack Mode 2 AP: 4
Weapon constructed for a bunch of obsessive TV fans in the 20 century. It works like a real weapon which is very sad.

Obtained:
• Preoria - Found in medical bay (#18)
• Mardin - Found on workbench (#11)
Dart
Category: Weapon
Weight: 1
Skill: Melee Weapons, Throwing Weapons
Damage: 3-6
Minimum Strength: 1
Attack Mode 1: Throw
Attack Mode 1 Range: 16
Attack Mode 1 AP: 2
Attack Mode 2: Thrust
Attack Mode 2 Range: 1
Attack Mode 2 AP: 4
It's a dart. It could get under the skin and cause a nasty infection.

Obtained:
• Various locations throughout the wasteland.
Deco-Filament
Category: Weapon
Weight: 1
Skill: Melee Weapons
Damage: 3-10
Minimum Strength: 1
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 3
Attack Mode 2: None
Attack Mode 2 Range: N/A
Attack Mode 2 AP: N/A
Knife which uses an ultra fine wire as a blade.

Obtained:
• Preoria - Found on table (#21)
Diamond Spear
Category: Weapon
Weight: 4
Skill: Melee Weapons, Throwing Weapons
Damage: 15-20
Minimum Strength: 4
Attack Mode 1: Thrust
Attack Mode 1 Range: 2
Attack Mode 1 AP: 4
Attack Mode 2: Throw
Attack Mode 2 Range: 8
Attack Mode 2 AP: 5
A diamond tipped spear which offers great penetration.

Obtained:
• Unknown (Please submit this info!)
Dynamite Spear
Category: Weapon
Weight: 4
Skill: Melee Weapons, Throwing Weapons
Damage: 10-30
Minimum Strength: 4
Attack Mode 1: Thrust
Attack Mode 1 Range: 2
Attack Mode 1 AP: 4
Attack Mode 2: Throw
Attack Mode 2 Range: 8
Attack Mode 2 AP: 6
Spear with a stick of dynamite bound to the end.

Obtained:
• Merchant Special Encounter - For sale
Festering Spear
Category: Weapon
Weight: 4
Skill: Melee Weapons, Throwing Weapons
Damage: 3-10
Minimum Strength: 4
Attack Mode 1: Thrust
Attack Mode 1 Range: 2
Attack Mode 1 AP: 4
Attack Mode 2: Throw
Attack Mode 2 Range: 8
Attack Mode 2 AP: 5
A spear with the tip coated with rotting animal remains. The shaft is wooden, and the tip is hollow steel.

Obtained:
• Various locations throughout the wasteland.
Iron Pipe
Category: Weapon
Weight: 5
Skill: Melee Weapons
Damage: 2-12
Minimum Strength: 5
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 4
Attack Mode 2: None
Attack Mode 2 Range: N/A
Attack Mode 2 AP: N/A
A short length of lead pipe. Useful for plumbing or pummeling.

Obtained:
• Various locations throughout the wasteland.
Knife
Category: Weapon
Weight: 1
Skill: Melee Weapons
Damage: 1-11
Minimum Strength: 1
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 3
Attack Mode 2: Thrust
Attack Mode 2 Range: 1
Attack Mode 2 AP: 4
A sharp-bladed cutting and stabbing weapon.

Obtained:
• Various locations throughout the wasteland.
Machete
Category: Weapon
Weight: 4
Skill: Melee Weapons
Damage: 3-15
Minimum Strength: 4
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 4
Attack Mode 2: None
Attack Mode 2 Range: N/A
Attack Mode 2 AP: N/A
Hack your way through flora and fauna with this handy gardening implement.

Obtained:
• Freeport - Found on O’Reilly (#9a)
• Quincy - Found on beastlord at brothel (#7)
• Mardin - Found in multiple spots
Micro Sledge
Category: Weapon
Weight: 4
Skill: Melee Weapons
Damage: 8-20
Minimum Strength: 5
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 4
Attack Mode 2: Thrust
Attack Mode 2 Range: 2
Attack Mode 2 AP: 4
A Micro Sledgehammer, manufactured by the Brotherhood of Steel, using the finest weapons technology available. Includes a kinetic energy storage device, to increase knock-back.

Obtained:
• Preoria - Found on workbench (#22)
• Junction City - Found on multiple reavers
Piston Spear
Category: Weapon
Weight: 4
Skill: Melee Weapons, Throwing Weapons
Damage: 6-20
Minimum Strength: 4
Attack Mode 1: Thrust
Attack Mode 1 Range: 2
Attack Mode 1 AP: 4
Attack Mode 2: Throw
Attack Mode 2 Range: 8
Attack Mode 2 AP: 5
Spear with a pneumatic piston built into the end. It is designed to do more impact damage.

Obtained:
• Various locations throughout the wasteland.
Plunger
Category: Weapon
Weight: 1
Skill: Melee Weapons
Damage: 1-4
Minimum Strength: 4
Attack Mode 1: Swing
Attack Mode 1 Range: 2
Attack Mode 1 AP: 4
Attack Mode 2: Thrust
Attack Mode 2 Range: 2
Attack Mode 2 AP: 4
Bludgeoning, thrusting or sucking, take your pick with this trusty weapon.

Obtained:
• Brahmin Wood - Found on workbench (#10)
• Preoria - Found on workbench (#22)
• Mardin - Found on workbench (#11)
Ripper
Category: Weapon
Weight: 4
Skill: Melee Weapons
Damage: 15-22
Minimum Strength: 4
Ammo: Small Energy Cell (30)
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 4
Attack Mode 2: None
Attack Mode 2 Range: N/A
Attack Mode 2 AP: N/A
A Ripper(tm) vibroblade. Powered by a small energy cell, the chainblade rips and tears into its target.

Obtained:
• Bunkers - For sale after Rock Falls
• Mardin - Found on multiple beastlords
• St. Louis - Found at the remains of Fang Squad (#4)
Rusty Old Monkey Wrench
Category: Weapon
Weight: 4
Skill: Melee Weapons
Damage: 8-18
Minimum Strength: 5
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 5
Attack Mode 2: None
Attack Mode 2 Range: N/A
Attack Mode 2 AP: N/A
A typical wrench used by mechanics for hurting people.

Obtained:
• Brahmin Wood - Found on raider (#10)
• Quincy - Found on multiple beastlords
• Coldwater - Found on multiple warriors
Scalpel
Category: Weapon
Weight: 1
Skill: Melee Weapons
Damage: 3-10
Minimum Strength: 1
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 4
Attack Mode 2: Thrust
Attack Mode 2 Range: 1
Attack Mode 2 AP: 5
Scalpel with a nicely made surgical steel blade. Very sharp.

Obtained:
• Brahmin Wood - Found on workbench (#10)
• Rock Falls - Found on workbench (#8)
Serrated Blade
Category: Weapon
Weight: 4
Skill: Melee Weapons, Throwing Weapons
Damage: 8-10
Minimum Strength: 4
Attack Mode 1: Thrust
Attack Mode 1 Range: 2
Attack Mode 1 AP: 4
Attack Mode 2: Throw
Attack Mode 2 Range: 8
Attack Mode 2 AP: 5
Spear with a Serrated Blade.

Obtained:
• Unknown (Please submit this info!)
Sharpened Pole
Category: Weapon
Weight: 3
Skill: Melee Weapons, Throwing Weapons
Damage: 2-5
Minimum Strength: 4
Attack Mode 1: Thrust
Attack Mode 1 Range: 2
Attack Mode 1 AP: 4
Attack Mode 2: Throw
Attack Mode 2 Range: 8
Attack Mode 2 AP: 5
A wood pole sharpened at one end.

Obtained:
• Mardin - Found on beastlord
• Canadian Invasion Special Encounter - Found on tribal
Shiv
Category: Weapon
Weight: 1
Skill: Melee Weapons
Damage: 1-5
Minimum Strength: 1
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 3
Attack Mode 2: Thrust
Attack Mode 2 Range: 1
Attack Mode 2 AP: 4
This home-made knife is as dangerous as it is easily concealed. Its presence can't be detected by others.

Obtained:
• Brahmin Wood - Found on raider (#3b)
Slugger
Category: Weapon
Weight: 5
Skill: Melee Weapons
Damage: 3-11
Minimum Strength: 4
Attack Mode 1: Swing
Attack Mode 1 Range: 2
Attack Mode 1 AP: 4
Attack Mode 2: Thrust
Attack Mode 2 Range: 2
Attack Mode 2 AP: 4
This all-American, hardwood, baseball bat will knock anything right out of the park.

Obtained:
• Brahmin Wood - Found on raider (#3a)
• Mardin - Found on beastlord
Snake Spear
Category: Weapon
Weight: 4
Skill: Melee Weapons, Throwing Weapons
Damage: 3-10
Minimum Strength: 4
Attack Mode 1: Thrust
Attack Mode 1 Range: 2
Attack Mode 1 AP: 4
Attack Mode 2: Throw
Attack Mode 2 Range: 8
Attack Mode 2 AP: 5
A poison tipped pole arm. The shaft is wooden, and the tip is hollow steel filled with poison.

Obtained:
• Unknown (Please submit this info!)
Spear
Category: Weapon
Weight: 4
Skill: Melee Weapons, Throwing Weapons
Damage: 6-13
Minimum Strength: 4
Attack Mode 1: Thrust
Attack Mode 1 Range: 2
Attack Mode 1 AP: 4
Attack Mode 2: Throw
Attack Mode 2 Range: 8
Attack Mode 2 AP: 6
A razor tipped pole arm. The shaft is wooden, and the tip is worked steel.

Obtained:
• Various locations throughout the wasteland.
Switchblade
Category: Weapon
Weight: 1
Skill: Melee Weapons
Damage: 2-5
Minimum Strength: 1
Attack Mode 1: Swing
Attack Mode 1 Range: 1
Attack Mode 1 AP: 3
Attack Mode 2: Thrust
Attack Mode 2 Range: 1
Attack Mode 2 AP: 4
The blade of this small knife is held by a spring. When a button on the handle is pressed, the blades shoots out with a satisfying "Sssssshk" sound.

Obtained:
• Various locations throughout the wasteland.
Throwing Knife
Category: Weapon
Weight: 1
Skill: Melee Weapons, Throwing Weapons
Damage: 3-6
Minimum Strength: 1
Attack Mode 1: Throw
Attack Mode 1 Range: 16
Attack Mode 1 AP: 3
Attack Mode 2: Thrust
Attack Mode 2 Range: 1
Attack Mode 2 AP: 3
A knife, balanced specifically for throwing. Made of titanium, and laser sharpened.

Obtained:
• Bunkers - For sale
Wasp Sting
Category: Weapon
Weight: 1
Skill: Melee Weapons
Damage: 0-0
Minimum Strength: 1
Attack Mode 1: None
Attack Mode 1 Range: N/A
Attack Mode 1 AP: N/A
Attack Mode 2: None
Attack Mode 2 Range: N/A
Attack Mode 2 AP: N/A
Stinger removed from a mutant wasp. It is still loaded with the original poison.

Obtained:
• Quincy - Found on beastlord (#12)


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