| Axe Handle |
| Category: Weapon |
| Weight: 3 |
| Skill: Melee Weapons |
| Damage: 4-12 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 2 |
| Attack Mode 2 AP: 4 |
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A wooden axe handle. It would do more damage if the blade was still attached but it is still a useful weapon.
Obtained:
| Various locations throughout the wasteland. |
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| Barbed Spear |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 7-8 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 5 |
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Spear with a barbed blade on the end.
Obtained:
| Mardin - Found on multiple beastlords |
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| Broken Bottle |
| Category: Weapon |
| Weight: 1 |
| Skill: Melee Weapons |
| Damage: 1-5 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 1 |
| Attack Mode 2 AP: 4 |
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The preferred weapon for advocates of the drunken brawl.
Obtained:
| Various locations throughout the wasteland. |
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| Cattle Prod |
| Category: Weapon |
| Weight: 6 |
| Skill: Melee Weapons |
| Damage: 12-20 |
| Minimum Strength: 5 |
| Ammo: Small Energy Cell (20) |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Overload |
| Attack Mode 2 Range: 1 |
| Attack Mode 2 AP: 4 |
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A Farmer's Best Friend model cattle prod from Wattz Electronics. Uses small energy cells for power.
Obtained:
| Quincy - Found on beastlord (#6) |
| Junction City - Found on Brahmin (#6) |
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| Claw Hammer |
| Category: Weapon |
| Weight: 3 |
| Skill: Melee Weapons |
| Damage: 4-16 |
| Minimum Strength: 5 |
|
| Attack Mode 1: Claw |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Head |
| Attack Mode 2 Range: 1 |
| Attack Mode 2 AP: 4 |
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A large hammer with big handle. Very popular with the muscular crowd.
Obtained:
| Rock Falls - Found on workbench (#8) |
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| Cleaver |
| Category: Weapon |
| Weight: 2 |
| Skill: Melee Weapons |
| Damage: 6-14 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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Heavy Butchers Cleaver. Great for cleaving off cuts of meat (from dead or living animals).
Obtained:
| Brahmin Wood - Found on Horus (#16) |
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| Club |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons |
| Damage: 5-15 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Swing |
| Attack Mode 2 Range: 2 |
| Attack Mode 2 AP: 5 |
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A large home made club with spikes driven into it. Heavy wood (possibly mahogany).
Obtained:
| Various locations throughout the wasteland. |
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| Combat Knife |
| Category: Weapon |
| Weight: 2 |
| Skill: Melee Weapons |
| Damage: 6-14 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 1 |
| Attack Mode 2 AP: 4 |
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A high-quality combat knife, the Stallona is from SharpWit, Inc. The edge of this blade is guaranteed sharp for over a decade of use!
Obtained:
| Mardin - Found on beastlord |
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| Crowbar |
| Category: Weapon |
| Weight: 6 |
| Skill: Melee Weapons |
| Damage: 3-15 |
| Minimum Strength: 5 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 1 |
| Attack Mode 2 AP: 4 |
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A very solid and heavy piece of metal, specially designed to exert leverage. Or pound heads.
Obtained:
| Brahmin Wood - Found on workbench (#10) |
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| DakTarg |
| Category: Weapon |
| Weight: 2 |
| Skill: Melee Weapons |
| Damage: 4-12 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 1 |
| Attack Mode 2 AP: 4 |
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Weapon constructed for a bunch of obsessive TV fans in the 20 century. It works like a real weapon which is very sad.
Obtained:
| Preoria - Found in medical bay (#18) |
| Mardin - Found on workbench (#11) |
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| Dart |
| Category: Weapon |
| Weight: 1 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 3-6 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Throw |
| Attack Mode 1 Range: 16 |
| Attack Mode 1 AP: 2 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 1 |
| Attack Mode 2 AP: 4 |
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It's a dart. It could get under the skin and cause a nasty infection.
Obtained:
| Various locations throughout the wasteland. |
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| Deco-Filament |
| Category: Weapon |
| Weight: 1 |
| Skill: Melee Weapons |
| Damage: 3-10 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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Knife which uses an ultra fine wire as a blade.
Obtained:
| Preoria - Found on table (#21) |
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| Diamond Spear |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 15-20 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 5 |
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A diamond tipped spear which offers great penetration.
Obtained:
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| Dynamite Spear |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 10-30 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 6 |
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Spear with a stick of dynamite bound to the end.
Obtained:
| Merchant Special Encounter - For sale |
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| Festering Spear |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 3-10 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 5 |
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A spear with the tip coated with rotting animal remains. The shaft is wooden, and the tip is hollow steel.
Obtained:
| Various locations throughout the wasteland. |
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| Iron Pipe |
| Category: Weapon |
| Weight: 5 |
| Skill: Melee Weapons |
| Damage: 2-12 |
| Minimum Strength: 5 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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A short length of lead pipe. Useful for plumbing or pummeling.
Obtained:
| Various locations throughout the wasteland. |
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| Knife |
| Category: Weapon |
| Weight: 1 |
| Skill: Melee Weapons |
| Damage: 1-11 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 1 |
| Attack Mode 2 AP: 4 |
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A sharp-bladed cutting and stabbing weapon.
Obtained:
| Various locations throughout the wasteland. |
|
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| Machete |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons |
| Damage: 3-15 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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Hack your way through flora and fauna with this handy gardening implement.
Obtained:
| Freeport - Found on O’Reilly (#9a) |
| Quincy - Found on beastlord at brothel (#7) |
| Mardin - Found in multiple spots |
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| Micro Sledge |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons |
| Damage: 8-20 |
| Minimum Strength: 5 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 2 |
| Attack Mode 2 AP: 4 |
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A Micro Sledgehammer, manufactured by the Brotherhood of Steel, using the finest weapons technology available. Includes a kinetic energy storage device, to increase knock-back.
Obtained:
| Preoria - Found on workbench (#22) |
| Junction City - Found on multiple reavers |
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| Piston Spear |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 6-20 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 5 |
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Spear with a pneumatic piston built into the end. It is designed to do more impact damage.
Obtained:
| Various locations throughout the wasteland. |
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| Plunger |
| Category: Weapon |
| Weight: 1 |
| Skill: Melee Weapons |
| Damage: 1-4 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 2 |
| Attack Mode 2 AP: 4 |
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Bludgeoning, thrusting or sucking, take your pick with this trusty weapon.
Obtained:
| Brahmin Wood - Found on workbench (#10) |
| Preoria - Found on workbench (#22) |
| Mardin - Found on workbench (#11) |
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| Ripper |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons |
| Damage: 15-22 |
| Minimum Strength: 4 |
| Ammo: Small Energy Cell (30) |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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A Ripper(tm) vibroblade. Powered by a small energy cell, the chainblade rips and tears into its target.
Obtained:
| Bunkers - For sale after Rock Falls |
| Mardin - Found on multiple beastlords |
| St. Louis - Found at the remains of Fang Squad (#4) |
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| Rusty Old Monkey Wrench |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons |
| Damage: 8-18 |
| Minimum Strength: 5 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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A typical wrench used by mechanics for hurting people.
Obtained:
| Brahmin Wood - Found on raider (#10) |
| Quincy - Found on multiple beastlords |
| Coldwater - Found on multiple warriors |
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| Scalpel |
| Category: Weapon |
| Weight: 1 |
| Skill: Melee Weapons |
| Damage: 3-10 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 1 |
| Attack Mode 2 AP: 5 |
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Scalpel with a nicely made surgical steel blade. Very sharp.
Obtained:
| Brahmin Wood - Found on workbench (#10) |
| Rock Falls - Found on workbench (#8) |
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| Serrated Blade |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 8-10 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 5 |
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Spear with a Serrated Blade.
Obtained:
|
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| Sharpened Pole |
| Category: Weapon |
| Weight: 3 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 2-5 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 5 |
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A wood pole sharpened at one end.
Obtained:
| Mardin - Found on beastlord |
| Canadian Invasion Special Encounter - Found on tribal |
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| Shiv |
| Category: Weapon |
| Weight: 1 |
| Skill: Melee Weapons |
| Damage: 1-5 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 1 |
| Attack Mode 2 AP: 4 |
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This home-made knife is as dangerous as it is easily concealed. Its presence can't be detected by others.
Obtained:
| Brahmin Wood - Found on raider (#3b) |
|
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| Slugger |
| Category: Weapon |
| Weight: 5 |
| Skill: Melee Weapons |
| Damage: 3-11 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 2 |
| Attack Mode 2 AP: 4 |
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This all-American, hardwood, baseball bat will knock anything right out of the park.
Obtained:
| Brahmin Wood - Found on raider (#3a) |
| Mardin - Found on beastlord |
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| Snake Spear |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 3-10 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 5 |
|
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A poison tipped pole arm. The shaft is wooden, and the tip is hollow steel filled with poison.
Obtained:
|
|
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| Spear |
| Category: Weapon |
| Weight: 4 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 6-13 |
| Minimum Strength: 4 |
|
| Attack Mode 1: Thrust |
| Attack Mode 1 Range: 2 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Throw |
| Attack Mode 2 Range: 8 |
| Attack Mode 2 AP: 6 |
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A razor tipped pole arm. The shaft is wooden, and the tip is worked steel.
Obtained:
| Various locations throughout the wasteland. |
|
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| Switchblade |
| Category: Weapon |
| Weight: 1 |
| Skill: Melee Weapons |
| Damage: 2-5 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Swing |
| Attack Mode 1 Range: 1 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 1 |
| Attack Mode 2 AP: 4 |
|
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The blade of this small knife is held by a spring. When a button on the handle is pressed, the blades shoots out with a satisfying "Sssssshk" sound.
Obtained:
| Various locations throughout the wasteland. |
|
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| Throwing Knife |
| Category: Weapon |
| Weight: 1 |
| Skill: Melee Weapons, Throwing Weapons |
| Damage: 3-6 |
| Minimum Strength: 1 |
|
| Attack Mode 1: Throw |
| Attack Mode 1 Range: 16 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: Thrust |
| Attack Mode 2 Range: 1 |
| Attack Mode 2 AP: 3 |
|
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A knife, balanced specifically for throwing. Made of titanium, and laser sharpened.
Obtained:
|
|
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| Wasp Sting |
| Category: Weapon |
| Weight: 1 |
| Skill: Melee Weapons |
| Damage: 0-0 |
| Minimum Strength: 1 |
|
| Attack Mode 1: None |
| Attack Mode 1 Range: N/A |
| Attack Mode 1 AP: N/A |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
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Stinger removed from a mutant wasp. It is still loaded with the original poison.
Obtained:
| Quincy - Found on beastlord (#12) |
|
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