| Laser Pistol |
| Category: Weapon |
| Weight: 4 |
| Skill: Energy Weapons |
| Damage: 10-22 |
| Minimum Strength: 3 |
| Ammo: Small Energy Cell (12) |
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| Attack Mode 1: Single |
| Attack Mode 1 Range: 35 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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A Wattz 1000 Laser Pistol. Civilian model, so the wattage is lower than military or police versions. Uses small energy cells.
Obtained:
| Jefferson - Found in shelf (#2) |
| Kansas City - Found in locker (#8) |
| Coldwater - Found on warrior (#16) |
| Scott City - Found on multiple robots |
| Cheyenne Mountain - Found on multiple robots |
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| Plasma Pistol |
| Category: Weapon |
| Weight: 4 |
| Skill: Energy Weapons |
| Damage: 15-35 |
| Minimum Strength: 3 |
| Ammo: Small Energy Cell (16) |
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| Attack Mode 1: Single |
| Attack Mode 1 Range: 20 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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Glock 86 Plasma Pistol. Designed by the Gaston Glock AI. Shoots a small bolt of superheated ionised gas. Powered by a small energy cell.
Obtained:
| Great Bend - Found on multiple robots |
| Coldwater - Found on warrior (#20) |
| Newton - Carried by Tobias Peste (#9) |
| Scott City - Found on robot |
| Cheyenne Mountain - Found on multiple robots |
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| Plasma Rifle |
| Category: Weapon |
| Weight: 12 |
| Skill: Energy Weapons |
| Damage: 35-60 |
| Minimum Strength: 6 |
| Ammo: Micro Fusion Cells (10) |
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| Attack Mode 1: Single |
| Attack Mode 1 Range: 35 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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A Winchester Model P94 Plasma Rifle. An industrial-grade energy weapon, firing superheated bolts of ionised gas down a superconducting barrel. Powered by Micro Fusion Cells.
Obtained:
| Junction City - Found on multiple reavers |
| Newton - Found on multiple robots |
| Canyon City - Found on robot |
| Buena Vista - Found on multiple robots |
| Scott City - Found on multiple robots |
| Cheyenne Mountain - Found on multiple robots |
| Vault 0 - Found on multiple robots |
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| Pulse Rifle Prototype |
| Category: Weapon |
| Weight: 9 |
| Skill: Energy Weapons |
| Damage: 42-64 |
| Minimum Strength: 3 |
| Ammo: Micro Fusion Cells (8) |
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| Attack Mode 1: Single |
| Attack Mode 1 Range: 30 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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This is the prototype for a modified electromagnetic pulse weapon. Min ST: 3.
Obtained:
| Newton - Found in safe (#9) |
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| Spasm Gun |
| Category: Weapon |
| Weight: 6 |
| Skill: Energy Weapons |
| Damage: 10-24 |
| Minimum Strength: 4 |
| Ammo: Small Energy Cell (10) |
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| Attack Mode 1: Single |
| Attack Mode 1 Range: 30 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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Spasm Gun. An nasty little weapon that over-stimulates the synapses of the target, causing sensory overload and jerking motions. Some memory loss, brain damage, hemorrhaging and motor-control deterioration accompanies the light stunning effect.
Obtained:
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| Sunbeam Gattling Laser |
| Category: Weapon |
| Weight: 24 |
| Skill: Energy Weapons |
| Damage: 20-40 |
| Minimum Strength: 6 |
| Ammo: Micro Fusion Cells (30) |
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| Attack Mode 1: Burst |
| Attack Mode 1 Range: 30 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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An H&K L30 Gatling Laser. Designed specifically for military use, these were in the prototype stage at the beginning of the War. Multiple barrels allow longer firing before overheating. Powered by Micro Fusion Cells.
Obtained:
| Canyon City - Found on robot (#7) |
| Vault 0 - Found in multiple places |
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| Sunbeam Laser Rifle |
| Category: Weapon |
| Weight: 12 |
| Skill: Energy Weapons |
| Damage: 23-50 |
| Minimum Strength: 5 |
| Ammo: Micro Fusion Cells (12) |
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| Attack Mode 1: Single |
| Attack Mode 1 Range: 45 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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A Wattz 2000 Laser Rifle. Uses micro fusion cells for more powerful lasers, and an extended barrel for additional range.
Obtained:
| Junction City - Found on multiple reavers |
| Great Bend - Found on multiple robots |
| Coldwater - Found on multiple warriors |
| Newton - Found on multiple robots |
| Canyon City - Found on multiple robots |
| Buena Vista - Found on multiple robots |
| Scott City - Found on multiple robots |
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| YK32 Pulse Pistol |
| Category: Weapon |
| Weight: 5 |
| Skill: Energy Weapons |
| Damage: 32-46 |
| Minimum Strength: 3 |
| Ammo: Small Energy Cell (5) |
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| Attack Mode 1: Single |
| Attack Mode 1 Range: 20 |
| Attack Mode 1 AP: 3 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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The YK32 is an Electromagnetic pulse weapon that was developed by the Yuma Flats Energy Consortium. Though powerful, the YK32 was never considered a practical weapon due to its inefficient energy usage and bulky design.
Obtained:
| Bunkers - For sale after Canyon City |
| Vault 0 - Found in locker (#4) |
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| YK42B Pulse Rifle |
| Category: Weapon |
| Weight: 9 |
| Skill: Energy Weapons |
| Damage: 54-78 |
| Minimum Strength: 6 |
| Ammo: Micro Fusion Cells (12) |
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| Attack Mode 1: Single |
| Attack Mode 1 Range: 30 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
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The YK42B is an electromagnetic pulse weapon that was developed by the Yuma Flats Energy Consortium. It is considered a far superior weapon to the YK32 pistol, having a greater charge capacity and range.
Obtained:
| Bunkers - For sale after Buena Vista |
| Vault 0 - Found in multiple spots (#1 and #6) |
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