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The Mill - Grinder
Did we miss anything in this location? Is there something we didn't discover? Let us know!


 
 
DAMAGED SAVE POINT

You get a cutscene when you first enter the level that indicates that the Raider Matron has been selling slaves to Mutants. They've left her to deal with you on her own. The save point here is damaged, but there is plenty to loot from the boxes scattered around.


RAIDER MATRON

Going through the security doors, you'll trigger a conversation with the Raider Matron. She tells you that she gave the Brotherhood Paladins directions to a Ghoul city, but she won't give them to you. If you don't mind burning stimpaks, this fight isn't so bad. She uses twin desert eagles, which don't take off health that quickly. You can just jump on a box and keep pumping shotgun rounds into her and taking stimpaks until it's over. You get 600 experience points and her twin guns for taking her out. Thankfully, you can also loot the area when you're done.


TO PARKING LOT

Go back the way you came and talk to Jesse. He'll take you back to the town center.

Walkthrough
Chapter One
Carbon Town Center
Armpit's Bar
Warehouse
Auxiliary Storage
Upstairs
Basement
Upper Crater
Lower Crater
Crater Pit
Carbon Town Cntr (Dusk)
Carbon West
Carbon North
Carbon East
Rail Yard
Mill Exterior
Parking Lot
Mill Storage
Generator
Mill Offices
Mill Grinder
Chapter Two
Bridge West
Bridge East
Docks Shipyard
Shipyard Warehouse
Holding Pens
Torture Chamber
Docks Warehouse
Vault-Tec Warehouse
Warehouse Basement
Wrhouse Sub-Basement
Chapter Three
Vault Residence 1
Vault Residence 2
Vault Residence 3
Vault Residence Hub
The Garden
Vault Ruins 1
Vault Ruins 2
Vault Ruins 3
Vault Ruins Cave
Vault Facilities 1
Vault Facilities 2
Vault Facilities 3
Vault Mainframe
Vault Laboratory 1
Vault Laboratory 2
Vault Laboratory 3
Vault Lab Core
Vault Lab 3 (Mutated)
Vault Lab 4 (Mutated)
Optional Area
Gladiator Pit
 
 
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