Register Lost Password?  Cookie?
  The time now is 04:33 PM GMT -6.  
Banshee Network
 
Fallout 2
Game Information
Recent News
Walkthrough
Special Encounters
NPCs
Talking Heads
Equipment
Fallout 2 Categorized
Advanced Search
Character Information
Primary Statistics
Derived Statistics
Optional Traits
Skills
Perks
Damage Effects
Media
Screenshots
Cinematic Images
Wallpaper
Other Artwork
Game Resources
Downloads
Fallout 2 Interview
The History of Fallout
Fallout 2 Forum
Fallout Products
Buy Fallout 2!
Buy Fallout!
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 

Traps
Traps
This skill is used to spot, disarm, and plant traps and explosives. If you attempt to use a trapped item, you will have a chance to notice the trap based on your Traps skill or Perception (depends on the trap.) If you do not notice the trap, it will go off in your face. You can use the Traps skill to attempt to disarm the trap. If you succeed, the trap is disarmed. If you fail, you can always try again. If you critically fail, the trap goes off in your face.

If you find a trap trigger on the floor, you will see the trigger appear. Use the Traps skill on the trigger to attempt to disarm it. If you find a trap on a container, or door, then you see a message in the display window. If you were attempting to open the trapped container or door, Fallout will stop you. Try again and you can set off the trap. The Traps skill is also used when you set and place explosives.

Skills
Barter
Big Guns
Doctor
Energy Weapons
First Aid
Gambling
Lockpick
Melee Weapons
Outdoorsman
Repair
Science
Small Guns
Sneak
Speech
Steal
Throwing
Traps
Unarmed
 
 
      Copyright ©2000-2008, GameBanshee.com