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Most Recent Dragon Age II News

The Importance of Crafting Interesting NPCs

Posted by BuckGB at 4:28 pm on 05.29.2017 (6 hours ago)

Using character examples from a variety of RPG series, including Fallout, Dragon Age, The Witcher, and The Elder Scrolls, one of G...

Alexis Kennedy on Writing the Next Dragon Age Game

Posted by ValH at 9:48 am on 05.22.2017 (1 week ago)

With all the recent talk of BioWare scaling down and focusing on a new IP, people tend to forget about the other major BioWare pro...

Dragon Age 4 Rumored to be in Development

Posted by ValH at 10:24 pm on 04.6.2017 (1 month ago)

You may have wondered, what's next for BioWare now that Mass Effect: Andromeda is out. According to PlayStation Universe, it just ...

Choice in Gameplay: A Retrospective

Posted by Gpur at 1:54 am on 12.20.2016 (5 months ago)

The development of choice in RPGs is the subject of a long post over at Gamasutra, which charts a path from the ‘80s to pres...

Dragon Age Creative Director Podcast Interview

Posted by WorstUsernameEver at 11:44 am on 11.30.2016 (6 months ago)

One of the most recent episodes of the Super Deformed Gamescast is a full-length one-hour-and-a-half interview with Mike Laidlaw, ...

BioWare New IP Won't Be Announced Any Time Soon

Posted by WorstUsernameEver at 8:35 am on 11.30.2016 (6 months ago)

Speaking with the folks at GameInformer (as reported by GameSpot), BioWare general manager Aaryn Flynn confirmed what many of us w...

BioWare Forums to be Shuttered

Posted by BuckGB at 4:30 pm on 07.30.2016 (10 months ago)

A post on the official BioWare blog brings word that the EA-owned developer intends to shutter their long-running forums on August...

The Case for Giving Players Less Control and NPCs More

Posted by WorstUsernameEver at 11:51 am on 03.25.2016 (1 year ago)

As part of the GDC reports he's been writing for his ex-employer PC Gamer, Tom Francis has penned a short but sweet write-up for ...

BioWare Executive Producer Tests Waters for Dragon Age Tactics Game

Posted by WorstUsernameEver at 5:38 pm on 02.21.2016 (1 year ago)

While it's hardly an official announcement or even a tease, the fact that BioWare executive producer Mark Darrah - a veteran who h...

David Gaider on Leaving BioWare, Joining Beamdog and Working on Baldur's Gate

Posted by WorstUsernameEver at 5:51 pm on 02.15.2016 (1 year ago)

The folks at ZAM have published a brief article based on a chat with Beamdog creative director David Gaider, which most of you her...

Roles We Take, Roles We Choose

Posted by WorstUsernameEver at 5:00 pm on 02.2.2016 (1 year ago)

The latest "The RPG Scrollbars" weekly column from Richard Cobbett for Rock, Paper, Shotgun focuses on the way role-playing games ...

Why Did Dragon Age II Leave Some Fans So Cold?

Posted by WorstUsernameEver at 9:41 am on 02.1.2016 (1 year ago)

Freelance writer and frequent Gamasutra contributor Katherine Cross has penned an article on the widespread negative reaction to D...

Dragon Age Lead Writer Audio Interview

Posted by WorstUsernameEver at 6:45 pm on 01.26.2016 (1 year ago)

The folks at Video Game Sophistry got a hold of Patrick Weekes, lead writer on the Dragon Age series since last year, and heard hi...

David Gaider Leaves BioWare

Posted by WorstUsernameEver at 5:26 pm on 01.22.2016 (1 year ago)

Just like when Greg Zeschuk and Ray Muzyka left BioWare and Chris Avellone left Obsidian, this is yet again a case where I find it...

Time and Seasons in RPGs

Posted by WorstUsernameEver at 6:37 pm on 01.18.2016 (1 year ago)

Inspired by a recent mod that offers four different landscapes matching the four seasons in the Commonwealth for Fallout 4*, Richa...

The Lost Magic of Magic

Posted by WorstUsernameEver at 3:12 pm on 09.20.2015 (1 year ago)

The latest RPG-focused column for Rock, Paper, Shotgun from Richard Cobbett investigates how magic is portrayed and mechanically i...

Dragon Age II Retrospective Video Interview

Posted by WorstUsernameEver at 3:08 pm on 07.28.2015 (1 year ago)

The folks at Video Game Sophistry have published the second part of their audio interview with BioWare writer David Gaider concern...

Why BioWare’s Games Inspire a Unique Kind of Fandom

Posted by BuckGB at 5:38 am on 07.25.2015 (1 year ago)

The editors at PC Gamer have editorialized about the fervent fanbase that BioWare enjoys due to the studio's story-crafting abilit...

Dragon Age "Narrative and Storytelling" Video Interview

Posted by BuckGB at 4:28 pm on 07.18.2015 (1 year ago)

In a new sixteen-minute video interview on Gamereactor, BioWare's David Gaider talks about the feedback they've received from fans...

David Gaider on Sexual Diversity in Gaming

Posted by WorstUsernameEver at 7:38 pm on 05.18.2015 (2 years ago)

The folks at Video Game Sophistry have recently had the chance to chat with David Gaider, the former lead writer on Dragon Age: Or...