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Paladin Spells - Level Three
Cure Moderate Wounds

Level: Bard 2, Cleric 2, Druid 3, Paladin 3, Ranger 3
School: Conjuration
Casting Time: 1 Standard Action
Range: Touch
Duration: Instantaneous
Components: Verbal, Somatic
Spell Resistance: Yes
Saving Throw: Will Save

Cure a creature using positive energy. Cures 2d8 points of damage +1 point per caster level (to a maximum of +10). Against undead creatures, the spell deals damage rather than curing it.


Neutralize Poison

Level: Bard 4, Cleric 4, Druid 3, Paladin 3, Ranger 3
School: Abjuration
Casting Time: 1 Standard Action
Range: Touch
Duration: Level x 100 Rounds
Components: Verbal, Somatic, Material, Focus
Spell Resistance: No
Saving Throw: None

The target creature has all traces of poison removed from its system.


Remove Blindness / Deafness

Level: Cleric, Paladin 3
School: Divination
Casting Time: 1 Standard Action
Range: Touch
Duration: Instantaneous
Components: Verbal, Somatic
Spell Resistance: No
Saving Throw: None

Cures blindness and deafness effects.


Remove Curse

Level: Bard 3, Cleric 3, Paladin 3, Sorcerer 4, Wizard 4
School: Abjuration
Casting Time: 1 Standard Action
Range: Touch
Duration: Instantaneous
Components: Verbal, Somatic, Focus
Spell Resistance: No
Saving Throw: None

All curses and curse effects are removed from the target creature.