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Druid Spells - Level Eight
Cure Serious Wounds, Mass

Level: Cleric 7, Druid 8
School: Conjuration
Casting Time: 1 Standard Action
Range: Close (25')
Duration: Instantaneous
Components: Verbal, Somatic
Spell Resistance: No
Saving Throw: None

Cure one creature per caster level using positive energy. Creatures should be within 30' (6 squares) of each other. Cures 3d8 points of damage +1 point per caster level (to a maximum of +15). Against undead creatures, the spell deals damage rather than curing them.


Earthquake

Level: Cleric 8, Druid 8
School: Evocation
Casting Time: 1 Standard Action
Descriptor: Earth
Range: Long (400')
Duration: Instantaneous
Components: Verbal, Somatic, Focus
Spell Resistance: No
Saving Throw: Reflex Save

Shakes the earth, doing 8d6 damage to all targets caught in the spell's area of effect.


Finger of Death

Level: Druid 8, Sorcerer 7, Wizard 7
School: Necromancy
Casting Time: 1 Standard Action
Descriptor: Death
Range: Long (400')
Duration: Instantaneous
Components: Verbal, Somatic
Spell Resistance: Yes
Saving Throw: Fortitude Save

The target creature must make a Fortitude save or die. If they succeed, they still take 3d6 points of damage, +1 point per caster level (to a maximum of +25).