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Cleric Spells - Level Five
Break Enchantment

Level: Bard 4, Cleric 5, Paladin 4, Sorcerer 5, Wizard 5
School: Divination
Casting Time: 1 Standard Action
Range: Close (25')
Duration: Instantaneous
Components: Verbal, Somatic
Spell Resistance: No
Saving Throw: None

This spell frees victims from enchantments, transmutations, and curses.


Cure Light Wounds, Mass

Level: Bard 5, Cleric 5, Druid 6
School: Conjuration
Casting Time: 1 Standard Action
Range: Close (25')
Duration: Instantaneous
Components: Verbal, Somatic
Spell Resistance: Yes
Saving Throw: Will Save

Cure one creature per caster level using positive energy. Creatures should be within 30' (6 squares) of each other. Cures 1d8 points of damage +1 point per caster level (to a maximum of +5). Against undead creatures, the spell deals damage rather than curing them.


Flame Strike

Level: Cleric 5, Druid 4
School: Evocation
Casting Time: 1 Standard Action
Range: Medium (100')
Duration: Instantaneous
Components: Verbal, Somatic, Focus
Spell Resistance: Yes
Saving Throw: Reflex Save

Divine fire deals 1d6 points of damage per caster level (to a maximum of 15d6) within 10' (2 squares) of the target. Fire resistance does not protect against this spell.


Inflict Light Wounds, Mass

Level: Cleric 5
School: Necromancy
Casting Time: 1 Standard Action
Range: Close (25')
Duration: Instantaneous
Components: Verbal, Somatic
Spell Resistance: Yes
Saving Throw: Will Save

Harms one creature per caster level using negative energy. Creatures should be within 30' (6 squares) of each other. Inflicts 1d8 points of damage +1 point per caster level (to a maximum of +5). Against undead creatures, the spell cures the subject of a like amount of damage rather than harming them.


Raise Dead

Level: Cleric 5
School: Conjuration
Casting Time: Full-round Action
Range: Touch
Duration: Instantaneous
Components: Verbal, Somatic, Material, Focus
Spell Resistance: No
Saving Throw: None

This spell returns one target corpse to life. The raised character returns to life with only 1 hit point.


Summon Monster V

Level: Bard 5, Cleric 5, Sorcerer 5, Wizard 5
School: Conjuration
Casting Time: 1 Standard Action
Range: Close (25')
Duration: Level x 1 Rounds
Components: Verbal, Somatic, Focus
Spell Resistance: No
Saving Throw: None

You summon a medium earth elemental to be a faithful and loyal servant.