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Bard Spells - Level Six
Cat's Grace, Mass

Level: Bard 6, Sorcerer 6, Wizard 6
School: Transmutation
Casting Time: 1 Standard Action
Range: Close (25')
Duration: Level x 10 Rounds
Components: Verbal, Somatic, Material
Spell Resistance: No
Saving Throw: None

Grants a number of targets equal to the caster's level and within a 15' radius (3 squares) a +4 enhancement to Dexterity.


Charm Monster, Mass

Level: Bard 6, Sorcerer 8, Wizard 8
School: Enchantment
Casting Time: 1 Standard Action
Descriptor: Mind-Affecting
Range: Close (25')
Duration: Level x 1 Rounds
Components: Verbal
Spell Resistance: Yes
Saving Throw: Will Save

You may charm a group of creatures, temporarily turning them into your allies. Creatures should be within 30' (6 squares) of each other. This effect is negated by aggressive acts against or by the subject.


Cure Moderate Wounds, Mass

Level: Bard 6, Cleric 6, Druid 7
School: Conjuration
Casting Time: 1 Standard Action
Range: Close (25')
Duration: Instantaneous
Components: Verbal, Somatic
Spell Resistance: No
Saving Throw: None

Cure one creature per caster level using positive energy. Creatures should be within 30' (6 squares) of each other. Cures 2d8 points of damage +1 point per caster level (to a maximum of +10). Against undead creatures, the spell deals damage rather than curing them.


Fox's Cunning, Mass

Level: Bard 6, Sorcerer 6, Wizard 6
School: Transmutation
Casting Time: 1 Standard Action
Range: Close (25')
Duration: Level x 10 Rounds
Components: Verbal, Somatic
Spell Resistance: No
Saving Throw: None

Grants a number of targets equal to the caster's level and within a 15' radius (3 squares) a +4 enhancement to Intelligence.