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Sorcerer Skills
Class Skills

Bluff Allows you to bluff certain NPCs, or make a monster vulnerable to a sneak attack.
Concentration Allows you a chance to continue casting a spell when you would normally be interrupted.


Cross-Class Skills

Balance Allows you to recover your balance when knocked down.
Diplomacy Allows you to negotiate more effectively with certain NPCs and to encourage monsters to find targets other than yourself.
Haggle Allows you to negotiate better prices with vendors.
Heal Allows you to revive unconscious and bleeding companions to 1 hit point. Also grants additional hit points for yourself and your companions when resting in a dungeon. Doesn't affect warforged characters.
Hide Allows you to sneak past monsters, avoiding their sight.
Intimidate Allows you to intimidate certain NPCs and to draw the attention of monsters.
Jump Allows you to jump higher.
Listen Allows you to hear approaching enemies.
Move Silently Allows you to sneak past monsters, avoiding their hearing.
Repair Allows you to restore disabled warforged characters to 1 hit point. Also grants additional hit points while resting in a dungeon. Only affects warforged units.
Search Allows you to find hidden doors, traps, and objects when activated.
Spot Allows you to notice hidden doors, traps, and objects nearby.
Swim Allows you to swim faster and for a longer period of time underwater.
Tumble Allows you to tumble and roll away from attacking enemies.
Use Magic Device Allows you the ability to use magic devices that you normally couldn't use.


Unavailable Skills

Disable Device Allows you the ability to disarm traps.
Open Lock Allows you to attempt to open locked doors, chests, and other objects.
Perform Allows you to use and improve your musical ability to inspire and fascinate.