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Aerotheurge (Air) Spells
Air Resistance Shield AP Cost (rank 5): 5
Skill Level: 11 Cooldown (rank 5): 1
Char Level: 10 Range: 15m

Enchants the target with an air shield. Makes the target immune to being Electrified. Gives a 20% chance to Electrify melee attackers on contact. Adds -25 Earth Resistance and +50 Air Resistance. Lasts for 3 turns.



Become Air AP Cost (rank 5): 3
Skill Level: 5 Cooldown (rank 5): 1
Char Level: 4 Range: N/A

Absorbs half of all physical damage dealt.



Bitter Cold AP Cost (rank 5): 3
Skill Level: 2 Cooldown (rank 5): 1
Char Level: 1 Range: 15m

Chills a target. Chilled targets are less resistant to Water spells but a bit more resistant to Fire spells. The Chilled status has a negative impact on movement. Chilled targets that get chilled again become frozen.



Blitz Bolt AP Cost (rank 5): 6
Skill Level: 3 Cooldown (rank 5): 1
Char Level: 1 Range: 15m

Shoots a bolt of electricity that deals air damage. Can be cast on water and blood surfaces to electrify them. Electrified surfaces can stun enemies (and allies).



Chain Lightning AP Cost (rank 5): 9
Skill Level: 18 Cooldown (rank 5): 4
Char Level: 18 Range: 15m

Shoots a stunning bolt of lightning that forks on impact and deals air damage to each target. Splits up to 5 times and looks for a new target within 7m of the current one. Can be cast on the terrain to electrify water.



Farseer AP Cost (rank 5): 3
Skill Level: 4 Cooldown (rank 5): 1
Char Level: 4 Range: 12m

Grants a target improved Sight.



Feather Drop AP Cost (rank 5): 4
Skill Level: 10 Cooldown (rank 5): 1
Char Level: 10 Range: 15m

Throws an item or character up into the air and then lands it safely on the ground. The target can be moved up to 15m away from its starting position.



Headvice AP Cost (rank 5): 6
Skill Level: 2 Cooldown (rank 5): 1
Char Level: 1 Range: 15m

A magical claw hold. Deals air damage. Has chance to cause Blinded status.



Immune to Electrified AP Cost (rank 5): 4
Skill Level: 9 Cooldown (rank 5): 1
Char Level: 7 Range: 5m

Makes a target immune to being Electrified. Also adds +25 Air Resistance and -25 Earth Resistance. Lasts for 2 turns.



Invisibility AP Cost (rank 5): 6
Skill Level: 8 Cooldown (rank 5): 1
Char Level: 7 Range: 15m

Turns the caster invisible. Invisibility breaks when casting or attacking.



Lightning Bolt AP Cost (rank 5): 6
Skill Level: 12 Cooldown (rank 5): 5
Char Level: 10 Range: 15m

Shoots a bolt of lightning that deals air damage.



Lightning Strike AP Cost (rank 5): 6
Skill Level: 7 Cooldown (rank 5): 1
Char Level: 7 Range: 15m

Sends the caster from one enemy to the next, going right through them and dealing air damage. Has a chance to stun enemies. Can hit up to 3 nearby enemies after the initial target. Cannot be cast on the terrain. Caster will be moved behind the final target.



Make Invisible AP Cost (rank 5): 8
Skill Level: 16 Cooldown (rank 5): 1
Char Level: 16 Range: 14m

Sets the Invisible status on a target. Invisibility breaks when casting or attacking.



Remove Petrification AP Cost (rank 5): 6
Skill Level: 13 Cooldown (rank 5): 1
Char Level: 13 Range: 15m

Cures petrification.



Shocking Touch AP Cost (rank 5): 3
Skill Level: 6 Cooldown (rank 5): 1
Char Level: 4 Range: 3m

Electrifies a nearby target, possibly stunning it.



Storm AP Cost (rank 5): 9
Skill Level: 19 Cooldown (rank 5): 4
Char Level: 18 Range: 15m

Creates a lightning storm that randomly picks targets and deals air damage. Strikes 1 to 3 targets. Lasts for 2 turns. Has a 15m radius. Can electrify water surfaces.



Summon Air Elemental AP Cost (rank 5): 7
Skill Level: 14 Cooldown (rank 5): 1
Char Level: 13 Range: 15m

Summons an air elemental to fight for you for a while. Lasts 30s. You can only have one summon at a time.



Teleportation AP Cost (rank 5): 7
Skill Level: 2 Cooldown (rank 5): 1
Char Level: 1 Range: 15m

Throws an item or character up into the air and then drops it to the ground, dealing crushing damage. The target can be moved up to 15m away from it starting position.



Tornado AP Cost (rank 5): 7
Skill Level: 12 Cooldown (rank 5): 1
Char Level: 10 Range: N/A

Removes surfaces from the battlefield in a 2m radius.