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King's Bounty: The Legend Unit Database: Search Results
Ancient Bear
Army Type: Neutral
Level: 3
Hiring Cost: 240
Leadership: 80
Attack/Defense: 18 / 20
Defense Stance Bonus: 3
Initiative/Speed: 3 / 2
Health: 70
Damage: 9-12 Physical
Critical Chance: 30%
Resistances: 10% Ph / 0% Po / 0% Ma / -10% Fi
Talents: Running
Abilities: Critical Attack, Brutality, Hibernation


Ancient Phoenix
Army Type: Neutral
Level: 5
Leadership: 1
Attack/Defense: 30 / 20
Defense Stance Bonus: 5
Initiative/Speed: 7 / 7
Health: 800
Damage: 140-240 Fire
Critical Chance: 40%
Resistances: 0% Ph / 0% Po / 80% Ma / 80% Fi
Talents: None
Abilities: Flight, Firestorm, Immune to Fire, Magic Immunity, Rebirth
This unit is conjured with a Level 3 Summon Phoenix spell.


Barbarian
Army Type: Neutral
Level: 2
Hiring Cost: 60
Leadership: 35
Attack/Defense: 10 / 8
Defense Stance Bonus: 1
Initiative/Speed: 3 / 3
Health: 30
Damage: 4-6 Physical
Critical Chance: 15%
Resistances: 0% Ph / 0% Po / 0% Ma / 0% Fi
Talents: Berserker
Abilities: Resistant to Cold


Bear
Army Type: Neutral
Level: 3
Hiring Cost: 160
Leadership: 70
Attack/Defense: 14 / 16
Defense Stance Bonus: 4
Initiative/Speed: 2 / 2
Health: 60
Damage: 7-10 Physical
Critical Chance: 20%
Resistances: 0% Ph / 0% Po / 0% Ma / -10% Fi
Talents: Running
Abilities: Critical Attack, Brutality, Hibernation


Beholder
Army Type: Neutral
Level: 3
Hiring Cost: 460
Leadership: 140
Attack/Defense: 20 / 24
Defense Stance Bonus: 3
Initiative/Speed: 4 / 3
Health: 50
Damage: 5-12 Physical
Critical Chance: 15%
Resistances: 0% Ph / 0% Po / 0% Ma / 0% Fi
Talents: None
Abilities: Soaring, Archer, Paralyzing Ray, Underground, Immune to Mind Spells


Berserker
Army Type: Neutral
Level: 2
Hiring Cost: 70
Leadership: 35
Attack/Defense: 20 / 4
Defense Stance Bonus: 1
Initiative/Speed: 6 / 3
Health: 30
Damage: 4-6 Physical
Critical Chance: 30%
Resistances: 0% Ph / 0% Po / 0% Ma / 0% Fi
Talents: Running
Abilities: Berserk, Resistant to Cold


Black Dragon
Army Type: Neutral
Level: 5
Hiring Cost: 15000
Leadership: 2500
Attack/Defense: 56 / 56
Defense Stance Bonus: 8
Initiative/Speed: 7 / 8
Health: 800
Damage: 110-130 Fire
Critical Chance: 20%
Resistances: 15% Ph / 0% Po / 80% Ma / 80% Fi
Talents: Power of Fire
Abilities: Flight, Dragon Breath, Immune to Fire, Magic Immunity, Immune to Mind Spells, Dragon Power


Book of Evil (L3)
Army Type: Neutral
Level: 3
Leadership: 1
Attack/Defense: 15 / 15
Defense Stance Bonus: 3
Initiative/Speed: 3 / 2
Health: 200
Damage: 20-50
Critical Chance: 10%
Resistances: 0% Ph / 50% Po / 80% Ma / -100% Fi
Talents: Random Spell
Abilities: Powerful Spells, Magic Immunity, Immune to Mind Spells, Vulnerable to Fire
This unit is conjured with a Level 1 Book of Evil spell.


Book of Evil (L4)
Army Type: Neutral
Level: 4
Leadership: 1
Attack/Defense: 20 / 20
Defense Stance Bonus: 3
Initiative/Speed: 4 / 2
Health: 400
Damage: 30-75
Critical Chance: 20%
Resistances: 0% Ph / 50% Po / 80% Ma / -100% Fi
Talents: Random Spell
Abilities: Powerful Spells, Magic Immunity, Immune to Mind Spells, Vulnerable to Fire
This unit is conjured with a Level 2 Book of Evil spell.


Book of Evil (L5)
Army Type: Neutral
Level: 5
Leadership: 1
Attack/Defense: 25 / 25
Defense Stance Bonus: 3
Initiative/Speed: 5 / 2
Health: 600
Damage: 50-120
Critical Chance: 25%
Resistances: 0% Ph / 50% Po / 80% Ma / -100% Fi
Talents: Random Spell
Abilities: Powerful Spells, Magic Immunity, Immune to Mind Spells, Vulnerable to Fire
This unit is conjured with a Level 3 Book of Evil spell.


Cave Spider
Army Type: Neutral
Level: 1
Hiring Cost: 24
Leadership: 14
Attack/Defense: 4 / 4
Defense Stance Bonus: 1
Initiative/Speed: 2 / 3
Health: 14
Damage: 2-4 Physical
Critical Chance: 12%
Resistances: 20% Ph / 0% Po / 0% Ma / -10% Fi
Talents: Web
Abilities: Underground, Stone Skin


Cyclops
Army Type: Neutral
Level: 5
Hiring Cost: 5000
Leadership: 1400
Attack/Defense: 40 / 47
Defense Stance Bonus: 10
Initiative/Speed: 1 / 2
Health: 520
Damage: 50-60 Physical
Critical Chance: 10%
Resistances: 30% Ph / 60% Po / 0% Ma / 30% Fi
Talents: Stun, Push
Abilities: Archer, Sniper, Stone, No Melee Penalty


Devilfish
Army Type: Neutral
Level: 1
Hiring Cost: 20
Leadership: 12
Attack/Defense: 6 / 4
Defense Stance Bonus: 1
Initiative/Speed: 6 / 3
Health: 10
Damage: 1-3 Physical
Critical Chance: 30%
Resistances: 0% Ph / 0% Po / 0% Ma / 20% Fi
Talents: None
Abilities: Marine, Fire Resistance, Night Sight, Terrible, Critical Attack


Emerald Green Dragon
Army Type: Neutral
Level: 5
Hiring Cost: 9000
Leadership: 1600
Attack/Defense: 43 / 49
Defense Stance Bonus: 6
Initiative/Speed: 7 / 6
Health: 700
Damage: 80-100 Physical
Critical Chance: 10%
Resistances: 10% Ph / 0% Po / 30% Ma / 50% Fi
Talents: Target Capture, Mana Source
Abilities: Flight, Hates Giants, Fire Protection, Magic Resistance, Immune to Mind Spells


Evil Beholder
Army Type: Neutral
Level: 4
Hiring Cost: 620
Leadership: 180
Attack/Defense: 22 / 28
Defense Stance Bonus: 3
Initiative/Speed: 5 / 3
Health: 70
Damage: 8-15 Magical
Critical Chance: 20%
Resistances: 0% Ph / 0% Po / 0% Ma / 0% Fi
Talents: Mind Control
Abilities: Soaring, Archer, Paralyzing Ray, Underground, Immune to Mind Spells



Results 1 - 15 of 36

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