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King's Bounty: The Legend Unit Database: Search Results
Ancient Ent
Army Type: Elf
Level: 5
Hiring Cost: 3600
Leadership: 1200
Attack/Defense: 40 / 50
Defense Stance Bonus: 10
Initiative/Speed: 1 / 1
Health: 1000
Damage: 100-140 Physical
Critical Chance: 15%
Resistances: 0% Ph / 50% Po / 0% Ma / -100% Fi
Talents: Wasp Swarm, Summon Wasps
Abilities: Plant


Black Unicorn
Army Type: Elf
Level: 4
Hiring Cost: 950
Leadership: 150
Attack/Defense: 25 / 24
Defense Stance Bonus: 5
Initiative/Speed: 5 / 4
Health: 140
Damage: 12-21 Magic/Physical
Critical Chance: 12%
Resistances: 0% Ph / 0% Po / 25% Ma / 0% Fi
Talents: None
Abilities: Magic Resistance, Horn of Light, Tolerance


Druid
Army Type: Elf
Level: 3
Hiring Cost: 240
Leadership: 110
Attack/Defense: 16 / 22
Defense Stance Bonus: 3
Initiative/Speed: 2 / 2
Health: 48
Damage: 4-8 Magic/Physical
Critical Chance: 5%
Resistances: 0% Ph / 0% Po / 25% Ma / 0% Fi
Talents: Summon Bear, Training
Abilities: Power of Forest, Magic Resistance, Harmony Aura


Dryad
Army Type: Elf
Level: 2
Hiring Cost: 50
Leadership: 20
Attack/Defense: 4 / 12
Defense Stance Bonus: 3
Initiative/Speed: 4 / 3
Health: 25
Damage: 1-4 Magical
Critical Chance: 3%
Resistances: 0% Ph / 0% Po / 0% Ma / 0% Fi
Talents: Summon Thorns, Elven Song, Lullaby
Abilities: Soaring, No retaliation, Beauty, Charm, Tree Fairy


Elf
Army Type: Elf
Level: 3
Hiring Cost: 270
Leadership: 80
Attack/Defense: 21 / 15
Defense Stance Bonus: 3
Initiative/Speed: 5 / 2
Health: 50
Damage: 4-5 Physical
Critical Chance: 10%
Resistances: 0% Ph / 0% Po / 0% Ma / 0% Fi
Talents: Double Shot
Abilities: Archer, Sniper, No Melee Penalty


Ent
Army Type: Elf
Level: 4
Hiring Cost: 800
Leadership: 260
Attack/Defense: 30 / 36
Defense Stance Bonus: 8
Initiative/Speed: 2 / 2
Health: 200
Damage: 25-30 Physical
Critical Chance: 10%
Resistances: 0% Ph / 50% Po / 0% Ma / -100% Fi
Talents: Running, Wasp Swarm
Abilities: Plant


Hunter
Army Type: Elf
Level: 4
Hiring Cost: 700
Leadership: 150
Attack/Defense: 27 / 18
Defense Stance Bonus: 5
Initiative/Speed: 6 / 2
Health: 90
Damage: 8-10 Physical
Critical Chance: 15%
Resistances: 0% Ph / 0% Po / 0% Ma / 0% Fi
Talents: None
Abilities: Archer, Sniper, No Melee Penalty


Lake Fairy
Army Type: Elf
Level: 1
Hiring Cost: 16
Leadership: 7
Attack/Defense: 3 / 3
Defense Stance Bonus: 1
Initiative/Speed: 6 / 5
Health: 6
Damage: 1-2 Magic
Critical Chance: 15%
Resistances: 0% Ph / 0% Po / 25% Ma / 0% Fi
Talents: None
Abilities: Soaring, No retaliation, Magic Resistance, Fairy Dust


Sprite
Army Type: Elf
Level: 1
Hiring Cost: 20
Leadership: 8
Attack/Defense: 4 / 2
Defense Stance Bonus: 1
Initiative/Speed: 5 / 4
Health: 8
Damage: 1-3 Magical
Critical Chance: 10%
Resistances: 0% Ph / 0% Po / 25% Ma / -50% Fi
Talents: Dispel
Abilities: Soaring, No retaliation, Magic Resistance, Vulnerable to fire


Unicorn
Army Type: Elf
Level: 4
Hiring Cost: 750
Leadership: 130
Attack/Defense: 23 / 20
Defense Stance Bonus: 4
Initiative/Speed: 4 / 5
Health: 120
Damage: 10-17 Magic/Physicalical
Critical Chance: 10%
Resistances: 0% Ph / 0% Po / 25% Ma / 0% Fi
Talents: None
Abilities: Magic Resistance, Horn of Light, Defender of Beauty


Werewolf
Army Type: Elf
Level: 3
Leadership: 60
Attack/Defense: 16 / 10
Defense Stance Bonus: 2
Initiative/Speed: 5 / 4
Health: 45
Damage: 5-8 Physical
Critical Chance: 20%
Resistances: 0% Ph / 0% Po / 0% Ma / 0% Fi
Talents: Wolf Cry, Transformation
Abilities: Night Sight, Frenzy Regeneration, Tolerance


Werewolf Elf
Army Type: Elf
Level: 3
Hiring Cost: 160
Leadership: 60
Attack/Defense: 16 / 16
Defense Stance Bonus: 3
Initiative/Speed: 5 / 2
Health: 45
Damage: 7-9 Physical
Critical Chance: 20%
Resistances: 0% Ph / 0% Po / 0% Ma / 0% Fi
Talents: Transformation
Abilities: Blades, Night Sight, Regeneration, Tolerance



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