Register
 
 
 

Advertisement

 


Dungeons & Dragons Online Spell Database: Spell Details
Force Missiles
Cooldown: 4 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 25
Level: Sorcerer 4, Wizard 4
Components: Somatic, Verbal
Target: Foe
School: Evocation
A powerful missile of magical force darts from your fingertips and unerringly strikes its target, inflicting 2d6+2 points of force damage. You gain one missile for every four caster levels.