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Dungeons & Dragons Online Spell Database: Spell Details
Deep Slumber
Cooldown: 3 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 20
Level: Bard 3, Sorcerer 3, Wizard 3
Components: Material, Somatic, Verbal
Target: Foe, Positional
School: Enchantment
Induces a magical slumber to come upon 10 Hit Dice worth of enemies, rendering them helpless until attacked or for a duration of 1 minute per caster level. Ineffective on undead or constructs. A successful Will save negates this effect.