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Dungeons & Dragons Online Spell Database: Spell Details
Cure Light Wounds
Cooldown: 2 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 10
Level: Bard 1, Cleric 1, Favored Soul 1, Paladin 1, Ranger 2
Components: Somatic, Verbal
Target: Friend, Self, Undead Foe
School: Conjuration
Positive energy is channeled to heal light wounds of your target or damage undead for 1d8 hit points +1 per caster level (max +5). Undead who make a successful Will save reduce the damage by half.