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Dungeons & Dragons Online Spell Database: Spell Details
Trap the Soul
Cooldown: None (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 45
Level: Sorcerer 8, Wizard 8
Components: Somatic, Verbal
Target: Foe
School: Conjuration
Forces a creature's life force and its material body into a gem on a failed Will save. Although this essentially 'kills' the target, it is not a death effect and functions on creatures such as undead (but not most constructs). This spell requires a khyber dragonshard as a special material component.