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Dungeons & Dragons Online Spell Database: Spell Details
Magic Missile
Cooldown: 2 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 10
Level: Sorcerer 1, Wizard 1
Components: Somatic, Verbal
Target: Foe
School: Evocation
A missile of magical energy darts forth and unerringly strikes its target inflicting 1d4+1 force damage. For every 2 caster levels beyond first you gain an additional missile.