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Dungeons & Dragons Online Spell Database: Spell Details
Invisibility
Cooldown: 3 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 15
Level: Bard 2, Sorcerer 2, Wizard 2
Components: Material, Somatic, Verbal
Target: Friend, Self
School: Illusion
An ally becomes invisible, vanishing from sight, even from darkvision. If he or she attacks a target, the effect is removed.