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Dungeons & Dragons Online Spell Database: Spell Details
Hold Person
Cooldown: 3 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 20
Level: Bard 2, Cleric 2, Favored Soul 2, Sorcerer 3, Wizard 3
Components: Focus, Somatic, Verbal
Target: Foe
School: Enchantment
The target enemy humanoid becomes paralyzed and freezes in place. It is aware, but can take no actions for a maximum of 6 seconds per caster level. The enemy may attempt to make a new Will save every 3 seconds. Humanoids include kobolds, goblinoids, player races except for warforged, troglodytes, and more.