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Dungeons & Dragons Online Spell Database: Spell Details
Hold Monster
Cooldown: 4 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 30
Level: Bard 4, Sorcerer 5, Wizard 5
Components: Focus, Material, Somatic, Verbal
Target: Foe
School: Enchantment
An enemy becomes paralyzed and freezes in place. It is aware, but can take no actions for a maximum of 6 seconds per caster level. The enemy may attempt to make a new Will save every 3 seconds.