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Dungeons & Dragons Online Spell Database: Spell Details
Heroes Feast
Cooldown: 5 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 35
Level: Bard 6, Cleric 6, Favored Soul 6
Components: Focus, Somatic, Verbal
Target: Friend, Self
School: Conjuration
Brings forth a great feast for all nearby allies. While this spell is active on someone, the next time they use a rest shrine they consume the feast. The nectarlike beverage which is part of the feast cures them of all diseases, sickness, and nausea, makes them immune to poison for 1 minute per caster level, and grants 1d8 temporary hit points +1 per two caster levels (maximum 10). The ambrosial food that is consumed grants each creature that partakes a +1 morale bonus on attack rolls and Will saves and immunity to fear for 1 minute per caster level.