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Shaman's Realm


Did we miss anything in this location? Is there something we didn't discover? Let us know!


1 - Starting Point

This is where you値l appear when you enter the realm.


2 - Shaman

The Shaman will be tougher when you face him this time, and he値l also have some creatures helping him. So as soon as the cut scene ends, move back the way you came so you値l only have to fight as few enemies as possible. Then just hammer away at the Shaman until you kill him, drinking potions as necessary. When the Shaman dies he値l drop the unique ring morpheus and a key. The key unlocks the door at #3.


3 - Locked Door

You can unlock the door using the key that the Shaman drops.


4 - Room

You値l discover two things of interest in the room: on the ground you値l find a key, and on a stand you値l find the second book describing the Raanaar alphabet. The key unlocks the door at #5.


5 - Locked Door

You値l find the key in the nearby room (#4).


6 - Locked Door

You can unlock the door by pulling the lever just to the north.


7 - Sage

If you talked to the imps in the Imp Village, you might have heard that the Sage disappeared at about the same time that things started going wrong. When you talk to the Sage here, you値l learn that he was imprisoned by the Shaman after confronting the Shaman about sneaking a crystal into the village. Then he値l run off in pursuit of the crystal and in the process open the door at #8.


8 - Locked Door

The Sage (#7) will unlock the door after you致e spoken to him.


9 - Crystal Fragment

When you click on the crystal fragment, it will disappear. Then you値l have a conversation with the imps (worth 48,256 experience), and finally you値l end up back at the necromancer. See the Necromancer痴 Third Task section for more information. When you return from the task, you値l find yourself back in the Shaman痴 basement, but the imp Taxlehix will let you know that Samuel visited the village while you were gone and slaughtered all the imps. He値l also offer to show you the way to the Temple of Raan, but you should decline his invitation for the moment. When you accept it, you値l move on to Act Three, so first explore the town again (dead imps will have dropped things) and visit the battlefield if you need to do any shopping.

Walkthrough
Before You Begin
Introduction
Act I
Prison Level 1
Prison Level 2
Prison Level 3
Prison Level 4
Prison Level 5
Prison Levels 6 & 7
Prison Level 8
Training Grounds
Barracks
Samuel's Lair
Act II
Overview
Blocked Cave
Citadel Prison
Citadel Surroundings
Earth Elemental Forest
Fire Elemental Forest
Imp Merchant's Bsmnt
Imp Village
Lich Cave
Mushroom Forest
Mutant Cave
Necro's First Task
Necro's Second Task
Necro's Third Task
Shaman's Realm
Spider Forest
Act III
Overview
Crystal Forest
Kiya's Crypt
Necro's Fourth Task
Necro's Last Task
Raanaar Ruins
Rebel Forest
Teleporter Forest
Temple Catacombs 1-2
Temple Catacombs 3
Temple Catacombs 4-5
Temple Catacombs 6
Temple of Raan
Temple Surroundings
Zandalor's Ruins
Act IV
Academy Level 1
Academy Level 2
Academy Level 3
Academy Level 4
Lower Tunnels
Maintenance Tunnels
Rift Consequences
Rift Maze
Rift Race
Rift Tomb
Miscellanea
Battlefields
Raanaar Alphabet
 
 
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