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Halls of the Hammer - Second Deep
Did we miss anything in this location? Is there something we didn't discover? Let us know!


1 - MIMIC

As soon as you get to the second level, a cut scene informs you that you'll be dealing with mimics. Unfortunately, you won't find one for a little while. Head down the halls until you reach a pillared room.


2 - THIS TREASURE BITES

One of the chests on the raised area is a mimic, so you'll have to fight it as well as the orcs.


3 - WEST HALL

North of the pillared room, you'll find a save point. When you've saved, head west from the pillared room, looting the side areas as you go. Each side room will have two chest, one of which is a mimic, except for the last room on the left, in which both chests are mimics. Keep going until you reach another pillared room.


4 - MAZE OF PILLARED ROOMS

Go north to an even bigger pillared room, then east to a multi-leveled pillared room. Go east from this room and use the vault key that Durbem gave you to open the door.


5 - TREASURE VAULT

The treasure in the vault is guarded by an enchanted poleaxe. I'm still not sure how to kill it for good, but you can knock it out for a few seconds to loot a chest or two before you have to fight it again.


6 - EXIT

When you are done with the vault, head north from the multi-leveled room to exit to Halls of the Hammer Third Deep.