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Gandam's Hold
Did we miss anything in this location? Is there something we didn't discover? Let us know!


 
 
1 – BORADROR’S QUEST

To get to Gandam’s Hold, you have to play as Borador and you have to speak to Durbem in chapter three to find out where it is. Your quest will be to kill a basilisk. To begin your quest, head out from the starting point until the path forks. Head north to find an alcove with a couple of chests, then head back south and find a save point around the corner at the end of the hall.


2 – PASS IT UP

Go north from the save point, as the path to the south leads to a door you can’t open yet. Keep moving all the way to the next save point.


3 – EXIT OR LOOT?

If you’re eager to get to the basilisk, go north to the next room and enter the cave. If you want to find out what was in that room to the south, head east.


4 – KEYS

As you go east, eventually you’ll find a door on the right hand side. One of the hobgoblins inside has a key. It will open the door to the south, which leads to a room where you’ll find another hobgoblin that has a key. Go back to the second save point and take the south path to get to the door you previously couldn’t enter.


5 – A LITTLE LOOT

After all that backtracking, two chests and two weapon racks may not seem worth it, but hey, you chose to play as Borador, right, so I guess it is. Anyway, head all the way north to the exit from here and enter Gandam’s Mine.

Walkthrough
Prelude
Trade Way
Trollbark Forest
Red Fang Lair
Biletooth's Treasury
Wayfork Village
Wayfork Inn
Chapter One
Baldur's Gate
Sewers
Purple Wyrm Inn
Bloodmire Manor
Bloodmire 2
Bloodmire Cellar
Bloodmire Laboratory
Lower Lab
Warehouse
HOG Hideout
Argesh's Hold
Wood of Sharp Teeth
Cloak Wood Camp
Red Fang Base
Red Fang Passage
Firewind Cellar
Firewind Dungeons
Firewind Catacombs
Firewind Manor
Chapter Two
Warehouse
Purple Wyrm Inn
Skull Gorge
Wyrm Forest Ambush
Lyran's Hold
LH Upper Level
LH Cellar
Lyran's Ossuary
LH Observatory
High Moor Ambush
Brigand's Ruins
Brigand's Hall
Halls of the Hammer
Second Deep
Third Deep
Trollclaw Ambush
Dragonspear Castle
Dragonspear Dngns
Dragonspear Caverns
Ulachalothe's Lair
Seer's Cove
Sea Temple
Sea Temple 2
Hill's Edge
Chapter Three
Baldur's Gate
Baldur's Gate
Orc Cave
Orc Cave 2
Reaching Woods
Baragoth's Lair
Dark Monestary
Unholy Mausoleum
Gandam's Hold
Gandam's Mine
Zarad's Clocktower
Zarad's Study
Plane of Air
Air Foundation
Plane of Earth
Earth Foundation
Plane of Water
Water Foundation
Plane of Fire
Fire Foundation
Keep Threshold
Keep of Pale Night
KOPN Dungeons
KOPN Two
Mordoc's Sanctuary
Mordoc's Gate
MG - Tower Entry
Onyx Tower
Onyx Tower Two
Onyx Tower Three
Onyx Tower Top
Plane of Shadow
 
 
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