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Dragonspear Caverns
Did we miss anything in this location? Is there something we didn't discover? Let us know!


 
 
1 – BAD SHROOMS

Not too far from the starting point, you’ll find a pile of gold next to a mushroom. You should remember that mushrroms periodically emit a poison gas. You haven’t encountered these in a while, though, so I thought I’d offer a heads up.


2 – EAST ALCOVE

When the path branches, head down the east tunnel to get soe treasure in an alcove. There are stalagmite looking creatures and mushrroms here, so watch out. Leave the alcove and continue northwest.


3 – DRIDERS

Eventually, you’ll get a cut scene that introduces you to the main inhabitants of the caverns. If you aren’t familiar with the Forgotten Realms, driders are hybrids of dark elves and spiders. The path forks at this point, but both paths take you to the same place. Take the west path to get a chest in a niche along the east wall.


4 – CHOICES

When the path forks again, you can avoid some fighting if you want to by taking the south fork and heading southwest at the save point. Eventually you will make your way to the exit. If you want to kill all the monsters on the level and find all the loot, though, take the north path and make a big circle back to the save point.


5 – NORTH PATH

Taking the north path, thetunnel will fork again. Stay to the north side to avoid a poison mushroom. Keep going north and don’t miss the little alcove on the left hand side.


6 – MUSH-ROOM

When you reach the room with four mushrooms, head east and make a small circle around a rock formation, then head west to the save point.


7 – TO ULCHALOTHE’S LAIR

The rest of the level is linear from the save point. Keep on truckin’ and eventually you’ll hit the exit, which leads to Ulchalothe’s Lair.

Walkthrough
Prelude
Trade Way
Trollbark Forest
Red Fang Lair
Biletooth's Treasury
Wayfork Village
Wayfork Inn
Chapter One
Baldur's Gate
Sewers
Purple Wyrm Inn
Bloodmire Manor
Bloodmire 2
Bloodmire Cellar
Bloodmire Laboratory
Lower Lab
Warehouse
HOG Hideout
Argesh's Hold
Wood of Sharp Teeth
Cloak Wood Camp
Red Fang Base
Red Fang Passage
Firewind Cellar
Firewind Dungeons
Firewind Catacombs
Firewind Manor
Chapter Two
Warehouse
Purple Wyrm Inn
Skull Gorge
Wyrm Forest Ambush
Lyran's Hold
LH Upper Level
LH Cellar
Lyran's Ossuary
LH Observatory
High Moor Ambush
Brigand's Ruins
Brigand's Hall
Halls of the Hammer
Second Deep
Third Deep
Trollclaw Ambush
Dragonspear Castle
Dragonspear Dngns
Dragonspear Caverns
Ulachalothe's Lair
Seer's Cove
Sea Temple
Sea Temple 2
Hill's Edge
Chapter Three
Baldur's Gate
Baldur's Gate
Orc Cave
Orc Cave 2
Reaching Woods
Baragoth's Lair
Dark Monestary
Unholy Mausoleum
Gandam's Hold
Gandam's Mine
Zarad's Clocktower
Zarad's Study
Plane of Air
Air Foundation
Plane of Earth
Earth Foundation
Plane of Water
Water Foundation
Plane of Fire
Fire Foundation
Keep Threshold
Keep of Pale Night
KOPN Dungeons
KOPN Two
Mordoc's Sanctuary
Mordoc's Gate
MG - Tower Entry
Onyx Tower
Onyx Tower Two
Onyx Tower Three
Onyx Tower Top
Plane of Shadow
 
 
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