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Dark Monestary
Did we miss anything in this location? Is there something we didn't discover? Let us know!


 
 
1 – VHAIDRA’S QUEST

You can only enter the Dark Monestary by playing as Vhaidra and completing her quest to consolidate power. If you gove Ulua money throughout chapters one and two, she’ll put it on your map in chapter three. Your main task will be to find and kill Draezen Direhand. Throughout the level, dark monks will appear out of nowhere to attack you. Head north from the starting point, then west at the end of the hall.


2 – ALARM

If you loot the chest at the end of the hall that heads west, you’ll sound an alarm and have to fight even more monks. Head back east when you are done in this room.


3 – END AROUND

Keep mpving east and take your first right. Head around until you get back to the hall you were on. The path will now move north to a polygonal room, then west.


4 – SANCTUARY

You enter another polygonal room that has exits west and north. Go north and you’ll enter a sanctuary. Looting it will summon more monks, but more monks mean more xp. Go back to the polygonal room and head west this time.


4 – DRAEZEN DIREHAND

After exploring two (mostly) circular rooms, you’ll head down a hall to the west to find a save point. Head south from the save point and you’ll enter a room with two chests. Draezen waits for you in the next room. In addition to having a sword and a jump-kick attack, Draezen has a spin attack that creates four hazy mirror images of himself that can hurt you. When you kill him, you can loot his +4 Imperial Hissing Throwing knife. Use a recall potion to go back and tell Ulua that you’ve killed him.

Walkthrough
Prelude
Trade Way
Trollbark Forest
Red Fang Lair
Biletooth's Treasury
Wayfork Village
Wayfork Inn
Chapter One
Baldur's Gate
Sewers
Purple Wyrm Inn
Bloodmire Manor
Bloodmire 2
Bloodmire Cellar
Bloodmire Laboratory
Lower Lab
Warehouse
HOG Hideout
Argesh's Hold
Wood of Sharp Teeth
Cloak Wood Camp
Red Fang Base
Red Fang Passage
Firewind Cellar
Firewind Dungeons
Firewind Catacombs
Firewind Manor
Chapter Two
Warehouse
Purple Wyrm Inn
Skull Gorge
Wyrm Forest Ambush
Lyran's Hold
LH Upper Level
LH Cellar
Lyran's Ossuary
LH Observatory
High Moor Ambush
Brigand's Ruins
Brigand's Hall
Halls of the Hammer
Second Deep
Third Deep
Trollclaw Ambush
Dragonspear Castle
Dragonspear Dngns
Dragonspear Caverns
Ulachalothe's Lair
Seer's Cove
Sea Temple
Sea Temple 2
Hill's Edge
Chapter Three
Baldur's Gate
Baldur's Gate
Orc Cave
Orc Cave 2
Reaching Woods
Baragoth's Lair
Dark Monestary
Unholy Mausoleum
Gandam's Hold
Gandam's Mine
Zarad's Clocktower
Zarad's Study
Plane of Air
Air Foundation
Plane of Earth
Earth Foundation
Plane of Water
Water Foundation
Plane of Fire
Fire Foundation
Keep Threshold
Keep of Pale Night
KOPN Dungeons
KOPN Two
Mordoc's Sanctuary
Mordoc's Gate
MG - Tower Entry
Onyx Tower
Onyx Tower Two
Onyx Tower Three
Onyx Tower Top
Plane of Shadow
 
 
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