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Sewers - Level One


Did we miss anything in this location? Is there something we didn't discover? Let us know!


 
 
Sewers - Level One


1 - SAVE POINT

Dispatch the rats before saving in this room.


2 - KOBOLD CAMP

Some kobolds are camping out in this room. I wasn't expecting their fire to burn me when I got too close, but sure enough, it did.


3 - CELL

The lever in this room doesn't open the cell, but does open the big circular door that leads to the next area.


4 - FORDING THE STREAM

Walk through the water in this room to avoid the jets of steam.


5 - BOX SHOVING

The spear chucking kobolds in this room will test your ability to push boxes. Use one of the crates for cover or you'll be overwhelmed. Pull the three levers to enter the room behind the circular door.


6 - KUMBAYAH

More kobolds are camping out here. They also have an elite bugbear with them.


7 - JUMPING JACKS

If you don't mind jumping puzzles, jump across these crates for some items in two chests. You'll have to learn to jump up on boxes to get to the next area, anyway.


8 - SAVE POINT

A large group of kobolds guards this save point. Before things get out of hand, splash your way to the island with the save point and take out the spear throwers.


9 - HUGE RAT

Head down this corridor for some good loot. The dead kobolds lying arounnd aren't very reassuring, but when you get to the dead end, there's only a large rat waiting for you.


10 - ELITE BUGBEAR GUARD

There's an elite bugbear guarding the entrance to the next area.


11 - BUGBEAR CHIEFTAN

A bugbear chieftan and some kobolds are hanging out in this room. When you beat the big guy, you get the prison key off his corpse.


12 - ETHON

Ethon is in this cell. It turns out that he used to be a thief. He tells you what he heard from the thieves that imprisoned him and gives you a key so you can head deeper into the sewers.


13 - THIEVES GUILD

Remember this room, because you will head back here when you have the key to get into the new thieves' guild.


14 - TO TOWN

This stairway leads up to town.


15 - TO LEVELTWO

This stairway leads to level two of the sewers.

Walkthrough
Baldur's Gate
Elfsong Tavern
Tavern Cellars
Sewers 1
Sewers 2
Crypts of Ilmater 1
Crypts of Ilmater 2
Thieves' Guild 1
Thieves' Guild 2
Thieves' Guild 3
Thieves' Guild 4
Sunset Mountains
Wind's Walk
Dwarven Mining Camp
Mt. Burning Eye Base
Burning Eye Summit
Summit East
Summit West
Peak
Dwarven Mines 1
Dwarven Mines 2
Drow Underworld
Dark Forest
Ice Caves 1
Ice Caves 2
Ice Caves 3
Marsh of Chelimber
Sunken Chapel
Adderspine Road (W)
Adderspine Road (E)
Chelimber's Crown
Outer Keep
Inner Keep
The Rotting Bog
The Sinking Temple
Onyx Tower Basement
Onyx Tower 1
Onyx Tower 2
Onyx Tower 3
Black Forge
Hall of Remembrance
Eldrith's Watch
Secret Level
The Gauntlet
 
 
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